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Modern Horizons Spoilers zijn begonnen

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Modern Horizons Spoilers zijn begonnen

De eerste kaart spoilers van de nieuwe Magic the Gathering set Modern Horizons zijn verschenen.
De aankomende maand wordt deze pagina verder uitgebreid met nieuwe spoilers.

Spoilers Modern Horizons


Kaartnaam Type Rarity Manacost Oracle + flavor
Abominable Treefolk Snow Creature - Treefolk Uncommon 2GU Trample

Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Affectionate Vampire Creature - Vampire Rare BB Whenever Affectionate Vampire or another creature dies, put a +1/+1 counter on each vampire creature you control.

'Come on in! Appetizer is on the table'
Alpine Guide Snow Creature - Human Scout Uncommon 2R When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library.

Alpine Guide attacks each turn if able.

When Alpine Guide leaves the battlefield, sacrifice a Mountain.
Altar of Dementia Artifact Rare 2 Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature’s power from the top of their library into their graveyard.

“It is not that you will go mad. It is that you will beg for madness.”
-Volrath
Amorphous Axe Artifact - Equipment Common 2 Equipped creature gets +3/+0 and is every creature type.
Equip {3}

A weapon forged for every hand.
Answered Prayers Enchantment Common 1WW Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.

Angels cannot ignore pious pleas.
Archmage's Charm Instant Rare UUU Choose one -
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with converted mana cost 1 or less.
Arcum's Astrolabe Snow Artifact Common S When Arcum's Astrolabe enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.

The Ice Age has ended, but his relics still lie asleep in New Argive.
Aria of Flame Enchantment Rare 2R When Aria of Flameenters the battlefield, each opponent gains 10 life.

Whenever you cast an instant or sorcery spell, put a verse counter on Blazing Chant, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Astral Drift Enchantment Rare 2W Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that creature to the battlefield under its owner's control at the beginning of the next end step.

Cycling 2W<i> (2W, Discard this card: Draw a card.)</i>
Ayula's Influence Enchantment Rare GGG Discard a land card: Create a 2/2/ green Bear creature token.

Ayula's runic clawmarks ensure her territories are never left defeneseless.
Ayula, Queen Among Bears Legendary Creature - Bear Rare 1G Whenever another Bear enters the battlefield under your control, choose one -
- Put two +1/+1 counters on target Bear.
- Target Bear you control fights target creature you don't control.

Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.
Azra Smokeshaper Creature - Azra Ninja Common 3B Ninjutsu {1}{B} <i>({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)</i>
When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.
Barren Moor Land Uncommon Barren Moor enters the battlefield tapped.

{T}: Add {B}.

Cycling {B} ({B}, Discard this card: Draw a card.)
Battle Screech Sorcery Uncommon 2WW Create two 1/1 white Bird creature tokens with flying.
Flashback - Tap three untapped white creatures you control. <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

All sounds harmonize with the Worldsoul.
Bazaar Trademage Creature - Human Wizard Rare 2U Flying
When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.

He traded a lamp for a scepter, the scepter for a ruby, and the ruby for a simple rug.
Bellowing Elk Creature - Elk Common 3G As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.

"Their two-tone vocalization contains a whistle and a roar. Both mean get away."
-Vivien Reid
Birthing Boughs Artifact Uncommon 3 {4}, {t}: Create a 2/2 colorless Shapeshifter creature token with changeling. <i>(It has every creature type.)</i>

Changelings can't remember where they came from. They just know it wasn't a cradle.
Bladeback Sliver Creature - Sliver Common 1R <i>Hellbent</i> - As long as you have no cards in hand, Sliver creatures you control have "{t}: This creature deals one damage to target player or planeswalker."

Slivers can turn a last stand into a stunning victory.
Blazing Chant Enchantment Rare 2R When Blazing Chant enters the battlefield, each opponent gains 10 life.

Whenever you cast an instant or sorcery spell, put a verse counter on Blazing Chant, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Blizzard Strix Snow Creature - Bird Uncommon 4U Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Blizzd Strix Snow Creature - Bird Uncommon 4U Flash
Flying
When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under it's owner's control at the beginning of the next end step.
Bogardan Dragonheart Creature - Human Shaman Common 2R Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.

A hunger to soar must be sated.
Cabal Therapist Creature - Horror Rare B Menace
At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
Carrion Feeder Creature - Zombie Uncommon B Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

"He hasn't the slightest respect for the deeds of the martyrs, reducing their legacy to ground meat"
Cave of Temptation Land Common {t}: Add {c}.
{1}, {t}: Add one mana of any color.
{4}, {t}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.
Changeling Outcast Creature - Shapeshifter Common B Changeling <i>This card is every creature type.)</i>
Changeling Outcast can't block and can't be blocked.

A mercurial face sows distrust. Distrust reaps a lonely life.
Charming Vampire Creature - Vampire Rare BB Whenever Charming Vampire or another creature dies, put a +1/+1 counter on each vampire creature you control.

'Come on in! Appetizer is on the table'
Chillerpillar Snow Creature - Insect Common 3U {4}{S}{S}: Monstrosity 2.

As long as Chillerpillar is monstrous, it has flying.

From its cocoon, a flurry takes flight.
Choking Tethers Instant Common 3U Tap up to four target creatures.
Cycling {1}{U} <em>({1}{U}, Discard this card: Draw a card.)</em>
When you cycle Choking Tethers, you may tap target creature.

A wizard can be outnumbered but never outsmarted.
Cleaving Sliver Creature - Sliver Common 3R Sliver creatures you control get +2/+0.

When it wriggled closer to a thrum of slivers their talons hardened and glinted in the sun. One took a playful swipe at a tree trunk, and its new blade cut clean through.
Cloudshredder Sliver Creature - Sliver Rare RW Sliver creatures you control have flying and haste.

Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.
Collected Conjuring Sorcery Rare 2UR Exile the top six cards of your library. You may cast up to two sorcery cards with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.
Collector Ouphe Creature - Ouphe Rare 1G Activated abilities of artifacts can't be activated

"He steals power from treasure after treasure, and what does it do for the ouphe? Nothing."
-Jhoira
Conifer Wurm Snow Creature - Wurm Uncommon 4G Trample
{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.

During seasonal thaws, the wurms slough their skin against trees to promote growth.
Cordial Vampire Creature - Vampire Rare BB Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire creature you control.

"Please come in! Hors d'oeuvres are on the table."
Crashing Footfalls Sorcery Rare Suspend 4-{G} <i>(Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</i>

Create two 4/4 green Rhino creature tokens with trample.
Crypt Rats Creature - Rat Uncommon 2B {x}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

"Shoo, you little wormtails-go away! My corpses aren't your dinner!"
-Ghoulcaller Gisa
Cunning Evasion Enchantment Uncommon 1U Whenever a creature you control becomes blocked, you may return it to it's owner's hand.

"Begin with your escape and work backward."
-Way of Secrets
Dead of Winter Sorcery Rare 2B All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

"At last, silence."
- Tevesh Szat
Deep Forest Hermit Creature - Elf Druid Rare 3GG Vanishing 3 <i>(This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</i>

When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.
Defile Instant Common B Target creature gets -1/-1 until end of turn for each Swamp you control.

The only shortcut in a bog is to the bottom.
Diabolic Edict Instant Common 1B Target player sacrifices a creature.

"Always give your foes a choice when they have none."
-Ob Nixilis
Dismantling Blow Instant Uncommon 2W Kicker {2}{U} <i>(You may pay an additional {2}{U} as you cast this spell.)</i>
Destroy target artifact or enchantment.
If this spell was kicked, draw two cards.

"What cannot be destroyed will be bound, but do try to destroy it the first time."
-Rem Karolous, Blade of the Inquisitors
Dregscape Sliver Creature - Sliver Uncommon 1B Each Sliver creature card in your graveyard has unearth 2.
Unearth 2 <i>({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</i>
Echo of Eons Sorcery Mythic Rare 4UU Each player shuffles their hand and graveyard into their library, then draws seven cards.

Flashback {2u} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

The present is a matter of perspective.
Eladamri's Call Instant Rare GW Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.

Tribal rivalries and petty disputes were laid aside at Eladamri’s summons.
Elvish Fury Instant Common G Buyback {4} <em>(You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)</em>
Target creature gets +2/+2 until end of turn.

Fail to respect the forest and you will fertilize it.
Endling Creature - Zombie Shapeshifter Rare 2BB {b}: Endling gains menace until end of turn.
{b}: Endling gains deathtouch until end of turn.
{b}: Endling gains undying until end of turn.
<i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>

{1}: Endling gets +1/-1 or -1/+1 until end of turn.
Enduring Sliver Creature - Sliver Common 1W Outlast {2} <i>({2}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)</i>
Other Sliver creatures you control have outlast {2}.

Time has ground mountains to sand, but the slivers ever remain.
Ephemerate Instant Common W Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>
Etchings of the Chosen Enchantment Uncommon 1WB As Etchings of the Chosen enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{1}, Sacrifice a creature of the chosen type: Target creature you control gets indestructible until end of turn.
Everdream Instant Uncommon 1U Draw a card.
Splice onto instant or sorcery {2}{U} <i>(As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)</i>
Excavating Anurid Creature - Frog Beast Common 4G When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
<i>Threshold</i> - As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.

Turg's spawn ruled long after he croaked.
Exclude Instant Uncommon 2U Counter target creature spell.

Draw a card.

"I don't have time for you right now."
-Teferi
Eyekite Creature - Drake Common 1U Flying
Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.

"This one will need direction. After all each of its eyes is larger than its brain."
-Cyla, Lord of the Aerie
Face of Divinity Enchantment - Aura Uncommon 2W Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.

Pure souls shine bright as daybreak.
Fact or Fiction Instant Uncommon 3U Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Every choice is a joy."
Faerie Seer Creature - Faerie Wizard Common U Flying
When Faerie Seer enters the battlefield, scry 2.

"The patterns of crossing ripples reveal the future to those who know how to read them."
Fallen Shinobi Creature - Zombie Ninja Rare 3UB Ninjutsu [mana]2UB[/mana] <i>([mana]2UB[/mana], Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)</i>
Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Farmstead Gleaner Artifact Creature - Scarecrow Uncommon 3 Farmstead Gleaner Doesn't untap during your untap step.

{2}, {q}: Put a +1/+1 counter on Farmstead Gleaner. <i>({q} is the untap symbol)</i>

When it finishes the harvest, you'll have nowhere to hide
Feaster of Fools Creature - Demon Uncommon 4BB Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature’s color.)</i>
Flying
Devour 2 <i>(As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)</i>
Fiery Islet Land Rare {t}, Pay 1 life: Add {u} or {r}.
1, Tap, Sacrifice Fiery Islet: Draw a card.
Firebolt Sorcery Uncommon R Firebolt deals 2 damage to any target.
Flashback {4r}<i> (You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

"There's more where that came from!"
First Sliver's Chosen Creature - Sliver Uncommon 4W Slivers you control have exalted. <i>(Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)</i>

The most tenacious members of the hive instinctually guard the First Sliver.
First-Sphere Gargantua Creature - Horror Common 4BB When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life.
Unearth {2}{B} <i>({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)<i>
Fists of Flame Instant Common 1R Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.

"Fire has always been my most faithful companion."
-Jared Carthalion
Flusterstorm Instant Rare U Counter target spell unless its controller pays {1}.
Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>
Force of Despair Instant Rare 1BB If it’s not your turn, you may exile a black card from your hand rather than pay this spell’s mana cost.
Destroy all creatures, that entered the battlefield this turn.
Force of Negation Instant Rare 1UU If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Try, if you must."
Force of Rage Instant Rare 1RR If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Force of Vigor Instant Rare 2GG If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.

Destroy up to two target artifacts and/or enchantments.

The vines overgrew the construct, snapping gears and soaking up aether.
Force of Virtue Enchantment Rare 1WW If it's not your turn, you may exile a white card from your hand instead of paying this card's mana cost.

Flash.

Creatures you control get +1/+1
Forgotten Cave Land Uncommon Forgotten Cave enters the battlefield tapped.

{T}: Add {R}.

Cycling {R} ({R}, Discard this card: Draw a card.)
Fountain of Ichor Artifact Common 3 {t}: Add one mana of any color.
{3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.

Sun Empire priests thought they were digging a well. What they tapped was something different entirely.
Frostwalk Bastion Snow Land Uncommon {t}: Add {c}.
{1s}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. <i>({s} can be paid with one mana from a snow permanent.)</i>
Whenever Frostwalk Bastion deals combat damage to a creature, that that creature and it doesn't untap during its controller's next untap step.
Frostwalla Snow Creature - Lizard Common 2G {S}: Frostwalla gets +2/+2 until end of turn. Activate this ability only once each turn. <i>({S} can be paid with mana from a snow permanent.)</i>

Glare from the snows in the boreal expanse hides its true size.
Future Sight Enchantment Rare 2UUU Play with the top card of your library revealed.
You may play the top card of your library.

"Is the inevitable any less miraculous?"
-Veldka, wandering sage
Generous Gift Instant Uncommon 2W Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.
Genesis Creature - Incarnation Rare 4G At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.

Not dryad, centaur, or avatar but life itself.
Geomancer's Gambit Sorcery Common 2R Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Draw a card.

Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
Gilded Light Instant Common 1W You gain shroud until end of turn.

Cycling {2}

Whoever survives the first blow lives to land the second.
Giver of Runes Creature - Kor Cleric Rare W {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

She provides marks of protection to those she calls family.
Glacial Revalation Sorcery Uncommon 2G Reveal the top six cards of your library. You may put any number of snow permanents from among them into your hand. Put the rest into your graveyard.

The harshest environments offer the greatest opportunities for exploration.
Glacial Revelation Sorcery Uncommon 2G Reveal the top six cards of your library. You may put any number of snow permanents from among them into your hand. Put the rest into your graveyard.

The harshest environments offer the greatest opportunities for exploration.
Gluttonous Slug Creature - Slug Horror Common 1B Menace
Evolve <i>(Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</i>

No amount of salt will save you.
Goatnap Sorcery Common 2R Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

"The steering horns ain't steering!"
Goblin Oriflamme Enchantment Uncommon 1R Attacking creatures you control get +1/+0.

"It was difficult to tell if the piles of remains in their tunnels were mere heaps of garbage, sacred altars, or warnings."
-Sarpadian Empires, Vol. IV
Goblin Champion Creature - Goblin Common R Haste, Exalted

“His heroic tale gives people courage but not even a small part of it is based on fact.”
Goblin Engineer Creature - Goblin Artificer Rare 1R When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library.

{R}, {T}, Sacrifice an artifact: Return target artifact card with a converted mana cost of 3 or less from your graveyard to the battlefield.
Goblin Matron Creature - Goblin Uncommon 2R When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.

A mother only a child could love
Goblin War Party Sorcery Common 3R Choose one -
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine {2r} <i>(Choose both if you pay the entwine cost.)</i>
Good-Fortune Unicorn Creature - Unicorn Uncommon 1GW Whenever another creature enters the battle field under your control, put a +1/++1 counter on that creature.

Catching even a glimpse of one is the start of eight years of good luck.
Graveshifter Creature - Shapeshifter Common 3B Changeling <i>(This card is every creature type.)</i>
When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

"Why throw away a perfectly good identity?"
Hall of Heliod's Generosity Legendary Land Rare {t}: Add {c}

{1w}, {t}: Put target enchantment card from your graveyard on top of your library.

The stronghold oh Theros's light.
Headless Specter Creature - Spectre Common 1BB Flying
<i>Hellbent</i>-Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.

No tongue to chant, yet the forsaken hymn still emanates from its body.
Hexdrinker Creature - Snake Mythic Rare G Level up [mana]1[/mana] <i>([mana]1([/mana]: Put a level counter on this. Level up only as a sorcery.)</i>
LEVEL 3-7
Protection from instants
4/4
LEVEL 8+
Protection from everything
6/6
Hogaak, Arisen Necropolis Legendary Creature - Avatar Rare 5(B/G)(B/G) You can't spend mana to cast this spell.
Convoke, delve <i>(Each creature you tap while casting this spell pays for {1} or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.)</i>
You may cast Hogaak, Arisen Necropolis from your graveyard.
Trample
Hollowhead Sliver Creature - Sliver Uncommon 2R Sliver creatures you control have "{t}, Discard a card: Draw a card."

"Brilliant! They evolved away from energy-taxing brains and respond only to spinal reflex arcs from the hive mind."
-Rukarumel, field journal
Ice-Fang Coatl Snow Creature - Snake Rare GU Flash
Flying
When Ice-Fang Coatl enters the battlefield, draw a card.
As long as you control three or more other snow permanents, Ice-Fang Coatl has deathtouch
Iceberg Cancrix Snow Creature - Crab Common 1U Whenever another snow permanent enters the battlefield under your control, you may have target player put the top two cards of their library into their graveyard.

Its shell can withstand anything but a thaw
Icehide Golem Snow Artifact Creature - Golem Uncommon S <i>({S} can be paid with one mana from a snow permanent.)</i>

In more frigid climates, ice is more pliant than stone.
Igneous Elemental Creature - Elemental Common 4RR This spell costs {2} less to cast if there is a land card in your graveyard.
When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.

Volcanic violence made manifest.
Imposter of the Sixth Pride Creature - Shapeshifter Common 1W Changeling <i>(This card is every creature type.)</i>

The tribe was as strong as his longing, their territory as vast as his isolation. The changeling knew he had found a home, and a form.
Impostor of the Sixth Pride Creature - Shapeshifter Common 1W Changeling <i>(This card is every creature type.)</i>

The tribe was as strong as his longing, their territory as vast as his isolation. The changeling knew he had found a home, and a form.
Ingenious Infiltrator Creature - Vedalken Ninja Uncommon 2UB Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, draw a card.
Irregular Cohort Creature - Shapeshifter Common 2WW Changeling <i>(This card is every creature type.)</i>
When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.

Where fickle form meets lasting loyalty.
Kaya's Guile Instant Rare 1WB Choose two -
• Each opponent sacrifices a creature.
• Exile all cards from each opponent's graveyard.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine {3} <i>(Choose all if you pay the entwine cost.)</i>
Kess, Dissident Mage Legendary Creature - Human Wizard Mythic Rare 1UBR Flying

During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead.

“Loss has no meaning here. You cannot take from those who have nothing.”
King of the Pride Creature - Cat Uncommon 2W Other Cats you control get +2/+1.

"Glorious, to walk again across the savannah with my beloved."
- "Love Song of Night and Day"
Knight of Old Benalia Creature - Human Knight Common 3WW Suspend 5-{w} <i>(Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.
Krosan Tusker Creature - Boar Beast Common 5GG

Cycling {2}{G} <i>({2}{G}, Discard this card: Draw a card.)</i>

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. <i>(Do this before you draw.)</i>
Lancer Sliver Creature - Sliver Common 2W Sliver creatures you control have first strike.

"These polearms were supposed to help!"
-Merrik Aidar, Benalish patrol
Lava Dart Instant Common R Lava Dart deals 1 damage to any target.
Flashback-Sacrifice a Mountain. <em>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</em>

"Small outbursts are healthy."
- Koth of the Hammer
Lavabelly Sliver Creature - Sliver Uncommon 1RW Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."

Warm enough to incubate eggs or incinerate those who would eat them.
Lesser Masticore Artifact Creature - Masticore Uncommon 2 As an additional cost to cast this spell, discard a card.

{4}: Lesser Masticore deals 1 damage to target creature.

Persist
Lightning Skelemental Creature - Skeleton Elemental Rare BRR Trample, Haste

Whenever Lightning Skelemental deals damage to a player, that player discards two cards.

At the beginning of the end step, sacrifice Lightning Skelemental.
Lightninkelemental Creature - Skeleton Elemental Rare BRR Trample, haste
Whenever Lightning Skelemental deals damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice Lightning Skelemental
Llanowar Tribe Creature - Elf Druid Uncommon GGG {t}: Add {ggg}.

"Llanowar remembers the Ice Age, the Phyrexian Invasion, and the Rift Era. So long as we draw breath, we will ensure such disasters never threaten our world again."
Lonely Sandbar Land Uncommon Lonely Sandbar enters the battlefield tapped.

{T}: Add {U}.

Cycling {U} ({U}, Discard this card: Draw a card.)
Magmatic Sinkhole Instant Common 5R Delve <i>(Each card you exile from your graveyard while casting this spell pays for {1}.)</i>
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Opening like the maw of a hellion, the earth swallowed the traveler whole.
Man-o'-War Creature - Jellyfish Common 2U When Man-o’-War enters the battlefield, return target creature to its owner’s hand.

“Beauty to the eye does not always translate to the touch.”
-Naimah, Femeref philosopher
Marit Lage's Slumber Legendary Snow Enchantment Rare 1U Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Martyr's Soul Creature - Spirit Soldier Common 2W Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)</i>
When Martyr's Soul enters enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.
Mind Rake Sorcery Common 2B Target player discards two cards.
Overload {1}{B} <i>(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)</i>

Spells of madness often require a sacrifice of sanity.
Mirrodin Besieged Enchantment Rare 2U As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.
• Mirran - Whenever you cast an artifact spell, create a colorless 1/1 Myr artifact creature token.
• Phyrexian - At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
Mist-Clan Ninja Creature - Naga Ninja Rare 2U Ninjutsu {2}{U}

Whenever Mist-Clan Ninja deals combat damage to a player, create a token that's a copy of Mist-Clan Ninja.
Mist-Syndicate Naga Creature - Naga Ninja Rare 2U Ninjutsu {2}{U}

Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.
Mist-Syndicate Ninja Creature - Naga Ninja Rare 2U Ninjutsu {2}{U}

Whenever Mist-Syndicate Ninja deals combat damage to a player, create a token that's a copy of Mist-Syndicate Ninja.
Mob Instant Common 4B Convoke <i>(Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of the creature’s color.)</i>
Destroy target creature.

Not all monsters fight with teeth and claws.
Moonblade Shinobi Creature - Human NInja Common 3U Ninjutsu {2}{U} <i>({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)</i>

Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
Morophon, the Boundless Legendary Creature - Shapeshifter Mythic Rare 7 Changeling <i>(This card is every creature type.)</i>
As Morophon, the Boundless enters the battlefield, choose a creature type.
Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect only reduces the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Mother Bear Creature - Bear Common 1G [mana]3GG[/mana], Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate this ability only any time you could cast a sorcery.

Even without her, the cubs will always know their mother's love.
Mox Tantalite Artifact Mythic Rare Suspend 3-{0}<i> (Rather than play this card from your hand, pay 0 and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)</i>

{t}: Add one mana of any color.
Munitions Expert Creature - Goblin Uncommon BR Flash
When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.

When dealing with goblins, if it isn't nailed down, it's headed your way.
Murasa Behemoth Creature - Beast Common 4GG Trample
Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.

The loss of its hunting grounds made it all the more dangerous.
Nantuko Cultivator Creature - Insect Druid Uncommon 3G When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

"Every seed holds strength and teaches patience."
Nature's Chant Instant Common 1(G/W) Destroy target artifact or enchantment.

"Plant every sword. Embrace every soul."
-Trostani
Nether Spirit Creature - Spirit Rare 1BB At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

Four walls and a roof don't provide protection from what is buried.
Nimble Mongoose Creature - Mongoose Common G Shroud <i>(This creature can't be the target of spells or abilities.)
Threshold -</i> Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

One thread connected all of the travelers' stories: the ferocity of the mongoose.
Ninja of the New Moon Creature - Spirit Ninja Common 3BB Ninjutsu {3}{B} <i>({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)</i>

The night is the greatest ally of all.
Nuturing Peatland Land Rare {t}, Pay 1 life: Add {b} or {g}.
1, Tap, Sacrifice Nuturing Peatland: Draw a card.

New life is born within it's shadows
On Thin Ice Snow Enchantment - Aura Rare W Enchant Snow land you control
When On Thin Ice enters the battlefield, exile target creature an opponent controls until On Thin Ice leaves the battlefield.

He cursed the wind. He cursed the cold. But by stepping on the ice, he cursed himself.
Oneirophage Creature - Squid Illusion Uncommon 3U Flying
Whenever you draw a card, put a +1/+1 counter on Oneirophage.

It manifests at wizard academies to siphon inspiration from young prodigies.
Orcish Hellraiser Creature - Orc Warrior Common 1R Echo {R}

When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
Ore-Scale Guardian Creature - Dragon Uncommon 5RR This spell costs {1} less to cast for each land card in your graveyard.

Flying, haste.

A dragon's loyalty can't be earned, but it can be bought.
Pashalik Mons Legendary Creature - Goblin Warrior Rare 2R Whenever Pashalik Mons or another goblin you control dies, Pashalik Mons deals 1 damage to any target.

{3r}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens

The thunderhead that leads in the storm
Phantasmal Form Instant Common 2U Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying and become blue Illusions in addition to their other colors and types.
Draw a card.

Withing each of us lurks the fathomless.
Phantom Ninja Creature - Illusion Ninja Common 1UU Phantom Ninja can't be blocked.

"Ninjas can run across water, pull ladders from pockets, kill with a kiss, and slip between bricks. Pack of lies, I say."
-Benden, teahouse gossip
Pillage Sorcery Uncommon 1RR Destroy target artifact or land. It can't be regenerated.

"The embers of our homes still smolder, and already the villages of Kjeldor burn in retaliation. What they have started, we will finish."
-Lovisa Coldeyes
Plague Engineer Creature - Carrier Rare 2B Deathtouch
As Plague Engineer enters the battlefield, choose a creature type.
Creatures of the chosen type your opponents control get -1/-1.

"The lasting effects are invariably fatal."
-Phyrexian progress notes
Planebound Accomplice Creature - Human Wizard Rare 2R {r}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

"Told you I had friends."
Pondering Mage Creature - Human Wizard Common 3UU When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card.

"Never leave the future to fate."
Prismatic Vista Land Rare {T}, Pay 1 life, sacrifice Prismatic Vista: Search your library for a basic land card and put it onto the battlefield, then shuffle your library.

The uncertain potential conceals a certain beauty
Prohibit Instant Common 1U Kicker {2} <em>(You may pay an additional {2} as you cast this spell.)</em>
Counter target spell if its converted mana cost is 2 or less. If this spell was kicked, counter that spell if its converted mana cost is 4 or less instead.
Putrid Goblin Creature - Zombie Goblin Common 1B Persist <i>(When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)</i>

Too stupid to survive, too dumb to die.
Pyrophobia Sorcery Common 1R Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

"I hate this! I hate fire! I hate you for taking me on this route!"
-Norin the Wary
Quakefoot Cyclops Creature - Cyclops Common 4R When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn.
Cycling {1r} <i>({1r}, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.
Rain of Revelation Instant Common 3U Draw three cards, then discard a card.

"As the sky opened up, we began to run for shelter. Halfway there I came to the sudden realization that, already soaked, there might be more to gain from experiencing the rain than running from it."
Ranger-Captain of Eos Creature - Human Soldier` Mythic Rare 1WW When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library.
Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
Rank Officer Creature - Zombie Soldier Common 3B When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.
{1}{B}, {t}, Exile a creature card from your graveyard: Each opponent loses 2 life.

It recruits the fresh and tosses the rotten.
Ransack the Lab Sorcery Common 1B Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"I think someone is stealing from my laboratory! It had better not be you!"
-Geralf, letter to Gisa
Ravenous Giant Creature - Giant Uncommon 2RR At the beginning of your upkeep, Ravenous Giant deals 1 damage to you

The might of an army with the restraint of a child.
Reap the Past Sorcery Rare XRG Return X cards at random from your graveyard to your hand. Exile Reap the Past.

The ground cracked and unleashed a thousand years of history at once.
Rebuild Instant Uncommon 2U Return all artifacts to their owners' hands.

Cycling {2} <i>} ({2}, Discard this card: Draw a card.)</i>

The first step in any artificer's scheme is to take inventory
Reckless Charge Sorcery Common R Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2r}<i> (You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>
Recruit the Worthy Instant Common W Buyback {3} <i>(You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)</i>
Create a 1/1 white Soldier creature token.

For peace of mind, they mustered for war.
Regrowth Sorcery Uncommon 1G Return target card from your graveyard to your hand.
Reprobation Enchantment - Aura Common 1W Enchant creature
Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. <i>(It keeps all supertypes but loses all other types and creature types.)</i>

There was a time all craven beasts cowered before Avacyn's divine might.
Return from Extinction Sorcery Common 1B Choose one -
• Return target creature from your graveyard to your hand.
• Return two target creatures that share a creature type from your graveyard to your hand.

The First Sliver calls. The dead answer.
Rhox Veteran Creature - Rhino Soldier Common 3W Battle cry <i>(Whenver this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</i>
Whenever Rhox Veteran attacks, tap target creature an opponent controls.

"Battle is all about where you stand. Never stand in my way."
Rime Tender Snow Creature - Human Druid Common 1G {t}: Untap another target snow permanent.

"Fools view winter as the season of death because they cannot see the life underneath."
Rotwidow Pack Creature - Spider Common 2BG Reach
{3bg}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control.

For each one you see, ten see you.
Ruination Rioter Creature - Human Berserker Uncommon RG When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.

"Those urbanist cobble-roaches won't know what hit them!"
Saddled Rimestag Snow Creature - Elk Uncommon 1G Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Horns of hoarfrost grow every night, gleam at dawn, and melt by dusk.
Sadistic Obsession Enchantment - Aura Uncommon 3B Enchant creature
Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature."

Not everyone should take joy in their work.
Savage Swipe Sorcery Common G Target creature you control gets +2/+2 until end of turn if it's power is 2. Then it fights target creature you don't control. <i>Each deals damage equal to its power to the other.)

Nine generations of metalworking skill are no match for nine hundred pounds of rage.
Scale Up Sorcery Uncommon G Target creature you control becomes a green Wurm with base power and toughness 6/4 until end of turn.
Overload {4GG} <i> (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)</i>
Scour All Possibilities Sorcery Common 1U Scry 2, then draw a card.

Flashback {4u} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

Searching the future for answers often leads to more questions.
Scrapyard Recombiner Artifact Creature - Construct Rare 3 Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

{T}, Sacrifice an art ifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle your library.
Scuttling Sliver Creature - Sliver Trilobite Uncommon 2U Sliver creatures you control have "{2}: Untap this creature."

A living fossil active after eons of dormancy.
Seasoned Pyromancer Creature - Human Wizard Mythic Rare 1RR When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.

{3}{R}{R}, exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
Secluded Steppe Land Uncommon Secluded Steppe enters the battlefield tapped.

{T}: Add {W}.

Cycling {W} <i>({W}, Discard this card: Draw a card.)</i>
Segovian Angel Creature - Angel Common W Flying, vigilance

When Worzel summoned Segovian angels to fight Thomil's Gargantikari gnats, the ensuing battle numbered among the multiverse's least destructive.
Serra the Benevolent Legendary Planeswalker - Serra Mythic Rare 2WW +2: Creatures you control with flying get +1/+1 until end of turn.
-3: Create a 4/4 white Angel creature token with flying and vigilance.
-6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Settle Beyond Reality Sorcery Common 4W Choose one or both -

• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.

Two taken, two judged, one returned.
Shatter Assumpions Sorcery Uncommon 1BB Choose one -
• Target opponent reveals their hand and discards all colorless nonland cards.
• Target opponent reveals their hand and discards all multicolored cards.

Rigid minds are the first to break.
Shelter Instant Common 1W Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Good strategists seize opportunities. Great strategists create their own.
Shenanigans Sorcery Common 1R Destroy target artifact.
Dredge 1 <i>(If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</i>

Pricy baubles are no match for cheap tricks
Silent Clearing Land Rare {t}, Pay 1 life: Add {w} or {b}.
1, Tap, Sacrifice Silent Clearing: Draw a card.
Silumgar Scavenger Creature - Zombie Bird Common 4B Flying
Exploit <i>(When this creature enters the battlefield, you may sacrifice a creature.)</i>
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Sisay, Weatherlight Captain Legendary Creature - Human Soldier Rare 2W Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.

{WUBRG}: Search your library for a legendary permanent card with converted mana cost less than Sisay's power, put that card onto the battlefield, then shuffle your library.
Sling-Gang Lieutenant Creature - Goblin Uncommon 3B When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.

Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

Freshly promoted to "first rock," Zaz was eager to make an impact.
Smiting Helix Sorcery Uncommon 3B Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback {R}{W} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>

Malice is appropriate when vengeance is called for.
Smoke Shroud Enchantment - Aura Common 1U Enchant creature
Enchanted creature gets +1/+1 and has flying.
When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.
Snow-Covered Forest Basic Snow Land - Forest Basic Land
Snow-Covered Island Basic Snow Land - Island Basic Land
Snow-Covered Mountain Basic Snow Land - Mountain Basic Land
Snow-Covered Plains Basic Snow Land - Plains Basic Land
Snow-Covered Swamp Basic Snow Land - Swamp Basic Land
Soul-Strike Technique Enchantment - Aura Common 1W Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library. <i>(Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)</i>
Soulherder Creature - Spirit Uncommon 1WU Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return it to the battlefield under its owner's control.

It watches over every absence.
Spell Snuff Instant Common 1UU Counter target spell.

Fateful Hour - If you have 5 or less life, draw a card.

"Good night"
Spinehorn Minotaur Creature - Minotaur Bezerker Common 2R As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike,

"If you think twice, I'll cut twice."
Spiteful Sliver Creature - Sliver Rare 2R All slivers you control have "When this creature is dealt damage, it deals that much damage to target Player or Planeswalker"
Splicer's Skill Sorcery Uncommon 2W Create a 3/3 colorless Golem artifact creature token.
Splice onto instant or sorcery [mana]3w[/mana] <i>(As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Spore Frog Creature - Frog Common G Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

A progenitor of tadpoles and allergies in equal measure.
Springbloom Druid Creature - Elf Druid Common 2G When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

"New growth applies a healing poultice to wounds long scabbed over."
Squirrel Nest Enchantment - Aura Uncommon 2G Enchant land

Enchanted land has “{T}: Create a 1/1 green Squirrel creature token.”

In the treetops, unseen by many, lurks chittering, skittering death.
Stirring Address Instant Common 1W Target creature you control gets +2/+2 until end of turn.
Overload {5}{W} <i>(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)</i>

"For glory! For justice! For our queen!"
Stream of Thought Sorcery Common U Target player puts the top four cards of their library into their graveyard. You shuffle up to four cards from your graveyard into your library.

Replicate {2uu} <i>(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
String of Disappearances Instant Common U Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If that player does, they may copy this spell and choose new targets for the copy.
Sunbaked Canyon Land Rare {t}, Pay 1 life: Add {r} or {w}.
1, Tap, Sacrifice Sunbaked Canyon: Draw a card.

Since the river ran dry, travelers wander where fish once swam.
Sword of Sinew and Steel Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from red and black.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}
Sword of Truth and Justice Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from white and blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. <em>(Choose any number of permanents and/or players, then give each another counter of each kind already there.)</em>
Equip {2}
Talisman of Conviction Artifact Uncommon 2 {t}: Add {c}.
{t}: Add {r} or {w}. Talisman of Conviction does 1 damage to you.

"The sun banishes darkness every morning. I too will rise with such assuredness."
-Huatli
Talisman of Creativity Artifact Uncommon 2 {t}: Add {c}.
{t}: Add {u} or {r}. Talisman of Creativity does 1 damage to you.

"Good ideas don't take time. They take a lot of bad ideas first."
-Ral Zarek
Talisman of Curiosity Artifact Uncommon 2 {t}: Add {c}.
{t}: Add {g} or {u}. Talisman of Curiosity does 1 damage to you.

"The pain of exploring is less than the pain if not knowing."
-Tamiyo
Talisman of Hierarchy Artifact Uncommon 2 {t}: Add {c}.
{t}: Add {w} or {b}. Talisman of Hierarchy does 1 damage to you.

"You'll never get to the top if you don't know who's already there."
-Kaya
Talisman of Resilience Artifact Uncommon 2 {t}: Add {c}.
{t}: Add {b} or {g}. Talisman of Resilience does 1 damage to you.

"The continual rise of the downtrodden is as inevitable as vines usurping a forest."
-Vraska
Tectonic Reformation Enchantment Rare 1R Each land card in your hand has cycling {r}

Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>

Alone in the charred desolation of her kingdom, she regretted many things-most of all not acting sooner
Tempered Sliver Creature - Sliver Uncommon 2G Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

The question isn't weather slivers will adapt to a world's perils but whether the world's perils will adapt to slivers.
The First Sliver Legendary Creature - Sliver Mythic Rare WUBRG Cascade<i> (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</i>
Sliver spells you cast have cascade.
Thornado Instant Common 2G Destroy target creature with flying.

Cycling {1}{G}

Every bough, branch, and bramble lashed out in defense of the forest.
Throatseeker Creature - Vampire Ninja Uncommon 2B Unblocked attacking Ninjas you control have lifelink.

"I just felt a drip. It must be about to rain."
-Stoneway Market vendor, last words.
ThroChaos Sorcery Uncommon 3R Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Throes of Chaos 3R - Sorcery Uncommon 3R Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Thundering Djinn Creature - Djinn Uncommon 3UR Flying
Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

It strikes like a bolt from a brainstorm.
Tranquil Thicket Land Uncommon Tranquil Thicket enters the battlefield tapped.

{T}: Add {G}.

Cycling {G} ({G}, Discard this card: Draw a card.)
Treefolk Umbra Enchantment - Aura Common 2G Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Totem armor <i>(If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</i>
Treetop Ambusher Creature - Elf Berserker Common 1G Dash {1}{G} <i>(You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)</i>
Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.
Tribute Mage Creature - Human Wizard Uncommon 2U When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
Trumpeting Herd Sorcery Common 2GG Create a 3/3 green Elephant creature token.
Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>

An elephant never forgives.
Trustworthy Scout Creature - Human Scout Common 1W {1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library.

"Don't worry. If you lose me I'll be right behind you."
Twin-Silk Spider Creature - Spider Common 2G Reach
When Twin-Silk Spider enters the battlefield, create a 1/2 green Spider creature token with reach.

A forest-wide network of webs brings a hungry couple to captured prey.
Twisted Reflection Instant Uncommon 1U Choose one -
• Target creature gets -6/-0 until end of turn.
• Switch target creature's power and toughness until end of turn.
Entwine {B}
Umezawa's Charm Instant Common 1B Choose One -
* Target creature gets +2/+2 until end of turn.
* Target creature gets -1/-1 until end of turn.
* You gain 2 life.

"Be ever loyal to your own best interests."
Unarth Sorcery Common B Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>

No matter how deep you bury it, some evil refuses to stay dead
Unbound Flourishing Enchantment Mythic Rare 2G Whenever you cast a permanent spell with a mana cost that contains {X } Double the value of X.

Whenever you can an instant or sorcery spell or activate an ability, if that spells mana cost or ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy
Undead Augur Creature - Zombie Wizard Uncommon BB Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.

"To see past the veil of death, cross it."
-The Red Book of Mezdrithalik
Unearth Sorcery Common B Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Cycling {2} <i>({2}, Discard this card: Draw a card.)</i>

No matter how deep you bury it, some evil refuses to stay dead
Universal Automaton Artifact Creature - Shapeshifter Common 1 Changeling <i>(This card is every creature type.)</i>

"Within minutes, the strange device was indistinguishable from the other upon my workbench."
-Tocasia, journal entry
Unsettled Mariner Creature - Shapeshifter Rare WU Changeling

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.

The call of the sea shapes many souls.
Urza's Rage Instant Uncommon 2R Kicker {8r}<i> (You may pay an additional {8r} as you cast this spell.)</i>U
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Urza, Lord High Artificer Legendary Creature - Human Artificer Mythic Rare 2UU When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add {U}.

{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Valiant Changeling Creature - Shapeshifter Uncommon 5WW This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}.

Changeling <i>(This card is every creature type.)</i>

Double strike
Vengeful Devil Creature - Devil Uncommon 1R Haste
<i>Morbid</i>-{t}: Vengful Devil deals 1 damage to any target. Activate this ability only if a creature died this turn.

Devils love adding injury to injury.
Venomous Changeling Creature - Shapeshifter Common 2B Changeling <i>(This card is every creature type.)</i>
Deathtouch

It doesn't contain venom. It is venom.
Verdant Windstorm Instant Common 1G You gain 3 life.

Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>
Vesperlark Creature - Elemental Uncommon 2W Flying
When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.
Evoke {1}{W}
Viashino Sandsprinter Creature - Viashino Warrior Common 1RR Trample, haste
At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. <i>(Return it only if it's on the battlefield.)</i>
Cycling {r} <i>({r}, Discard this card: Draw a card.)</i>
Vivifying Storm Instant Common 1G You gain 3 life.

Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>

"As I recover, I am as tranquil as the storm's eye."
Volatile Claws Instant Common 2R Until end of turn, creatures control get +2/+0 and gain all creature types.

Whether modeled after bear,bird, or baloth, all claws send the same message.
Wall of Blossoms Creature - Plant Wall Uncommon 1G Defender
When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.
Wall of One Thousand Cuts Creature - Wall Common 3WW Defender, flying
{w}: Wall of One Thousand Cuts can attack this turn as though it didn't have defender

Families of the fallen donate the swords of their loved ones to bolster the cities defenses.
Warteye Witch Creature - Goblin Shaman Common 2B Whenever Wartyee Witch or another creature you control dies, scry 1.

Eyeballs that portend unpleasant futures become slimy snacks instead.
Watcher for Tomorrow Creature - Human Wizard Uncommon 1U Hideaway <i>(This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)</i>
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
Waterlogged Grove Land Rare {t}, Pay 1 life: Add {g} or {u}.
1, Tap, Sacrifice Waterlogged Grove: Draw a card.
Weather the Storm Instant Common 1G You gain 3 life.

Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</i>

"If I am calm, any part of the storm is the eye."
Webweaver Changeling Creature - Shapeshifter Uncommon 3GG Changeling <i>(This card is every creature type.)</i>

Reach

When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

Eight legs carrying endless phobias.
Windcaller Aven Creature - Bird Wizard Common 4UU Flying
Cycling {u} <i>({u}, Discard this card: Draw a card.)</i>
When you cycle Windcaller Aven, target creature gains flying until end of turn.

Every cry lifts her allies toward the tunder.
Winding Way Sorcery Common 1G Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type into your hand and the rest into your graveyard.

Every path leads to discovery.
Winds of Abandon Sorcery Rare 1W Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players pu those cards onto the battlefield tapped, then shuffle their libraries.

Overload {4}{W}{W}
Wing Shards Instant Uncommon 1WW Target player sacrifices an attacking creature.
Storm <i>(When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies)</i>

Her feathers cut the air, as sharp as they are silent.
Winter's Rest Snow Enchantment - Aura Common 1U Enchant creature
When Winter's Rest enters the battlefield, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during it's controller's untap step.
Wrenn and Six Legendary Planeswalker - Wrenn Mythic Rare RG +1: Return up to one target land card from your graveyard to your hand.

-1: Wrenn and Six deals 1 damage to any target.

-7 You get an emblem with "Instant and sorcery cards in your graveyard have retrace.
Yawgmoth, Thran Physician Legendary Creature - Human Cleric Mythic Rare 2BB Protection from Humans.
Pay 1 life, Sacrifice another creature: put a -1/-1 counter on up to one target creature and draw a card.
{bb}, Discard a card: Proliferate. <i>(Choose any number of permanents and/or players then give each another counter of each kind already there.)</i>
Zhalfirin Decoy Creature - Human Soldier Uncommon 1W {t}: Tap target creature. Activate this ability only if a creature entered the battlefield under your control this turn.

"Make sure they see you."
-Sidar Jabari
~Llanowar Tribe RENAMED FOR DELETION Creature - Elf Druid Uncommon GGG {t}: Add {ggg}

"Llanowar remembers the Ice Age, the Phyrexian Invasion and the Rift Era. So long as we draw breath, we will ensure such disasters never threaten our world again."
~Springbloom Druid RENAMED FOR DELETION Creature - Elf Druid Common 2G When Springbloom Druid enters the battlefield, you may sacrifice a land.If you do, search your library for up two basic land cards, put them onto the battlefield tapped, then shuffle your library

"New growth applies a healing poultice to wounds long scabbed over."


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