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Kaldheim Spoilers zijn begonnen

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Kaldheim Spoilers zijn begonnen

De eerste kaart spoilers van de set Kaldheim zijn verschenen.

Kaldheim verschijnt op 5 februari 2021 en is de 86e Magic the Gathering set.

De aankomende tijd wordt deze pagina verder uitgebreid met nieuwe spoilers.

Spoilers Kaldheim


Kaartnaam Type Rarity Manacost Oracle + flavor
Absorb Identity Instant Uncommon 1U Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Aegar the Freezing Flame Legendary Creature - Giant Wizard Uncommon 1UR Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Aegar, the Freezing Flame Legendary Creature - Giant Wizard Uncommon 1UR Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Alpine Meadow Snow Land - Mountain Plains Basic Land <i>({T}: Add {R} or {W}.)</i>
Alpine Meadow enters the battlefield tapped.

"Here perished Rognar the Reckless after his hundred-day battle with the Ironmaw. We raised these stones to mark his resting place."
-Iskene, Kannah storyteller
Alrund's Epiphany Sorcery Mythic Rare 5UU Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell {4UU}
Alrund, God of the Cosmos Legendary Creature - God Mythic Rare 3UU Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type , then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order.
Annul Instant Common U Counter target artifact or enchantment spell.

"Many giants have tried to crush me with their hammers. You'll never stop me with that little toy."
-Stigur of the Omenseekers
Arachnoform Enchantment - Aura Common 1G Enchant creature
Enchanted creature gets +2/+2, has reach and is every creature type.

Deep within the endless webs of clinging silk, the weaver waits.
Arctic Treeline Snow Land - Forest Plains Basic Land <i>({T}: Add {G} or {W}.)</i>
Arctic Treeline enters the battlefield tapped.

"When the Light of Starnheim shines here, every frost-edged needle glitters with the reflected glory of the Cosmos."
-Iskene, Kannah storyteller
Armed and Armored Instant Uncommon 1W Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

The dwarves of Axgard seldom have reason to leave their impregnable underground kingdom-but when they do, they go in force.
Arni Brokenbrow Legendary Creature - Human Berserker Rare 2R Haste
Boast - {1}: You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn.

"I headbutted a troll. And won."
Arni Slays the Troll Enchantment - Saga Uncommon RG I - Target creature you control fights up to one target creature you don't control.
II - Add {R}. Put two +1/+1 counters on up to one target creature you control.
III - You gain life equal to the greatest power among creatures you control.
Ascendant Spirit Snow Creature - Spirit Rare U {SS]: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 3/3.
{SSS}; If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
{SSSS}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains, "Whenever this creature deals combat damage to a player, draw a card."
Ascent of the Worthy Enchantment - Saga Uncommon 1WB I, II - Choose a creature you control. Until your next turn, all damage that would be dealt to creatures this turn is dealt to that creature instead.
III - Return target creature card from the graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Augury Raven Creature - Bird Common 3U Flying
Foretell {1U}

Some ravens collect shiny baubles; others hoard omens and secrets.
Avalanche Caller Snow Creature - Human Wizard Uncommon 1U {2}: Target snow land you control becomes a 4/4 Elemental creature with haste and hexproof until end of turn. It's still a land.
Awaken the Trolls Enchantment - Saga Rare 4RG I - Destroy target land.
II - Put target land card from a graveyard onto the battlefield under your control.
III - Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Axgard Armory Land Uncommon Axgard Armory enters the battlefield tapped.
{T}: Add {W}.
{1RRW}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle your library.
Axgard Braggart Creature - Dwarf Warrior Common 3W Boast - {1W}: Untap Axgard Braggart. Put a +1/+1 counter on it.

"Heavy? Ha! The Trollking of Mossrun was heavy, and I tossed him fifty miles!"
Axgard Cavalry Creature - Dwarf Berserker Common 1R {T}: Target creature gains haste until end of turn.

Riding the goat
-Dwarven expression meaning "a foolhardy act of bravery"
Barkchannel Pathway Land Rare {T}: Add {G}.
Basalt Ravager Creature - Giant Wizard Uncommon 3R When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Battershield Warrior Creature - Human Warrior Uncommon 2W Boast - {1W}: Creatures you control gets +1/+1 until end of turn.

"I need no axe to best these weaklings."
Battle for Bretagard Enchantment - Saga Rare 1GW I - Create a 1/1 white Human Warrior creature token.
II - Create a 1/1 green Elf Warrior creature token.
III - Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Battle Mammoth Creature - Elephant Mythic Rare 3GG Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, draw a card.
Foretell {2GG}
Battle of Frost and Fire Enchantment - Saga Rare 3UR I - Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.
II - Scry 3.
III - Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card.
Battlefield Raptor Creature - Bird Common W Flying, first strike

It wheeled upward, away from the shrieks and thunder. It reached a point where sky met smoke, and, with but a glance at the horizon, aimed itself and dove.
Bearded Axe Artifact - Equipment Uncommon 2R Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip {2}

Every dwarven artisan spends the first hundred years of their life forging a single weapon and infusing it with runic magic.
Behold the Multiverse Instant Common 3U Scry 2, then draw two cards.
Foretell {1U}

Countless worlds unfolded before Niko, every one in need of heroes.
Berg Strider Snow Creature - Giant Wizard Common 4U When Berg Strider enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step.
Beskir Shieldmate Creature - Human Warrior Common 1W When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

"If we fall today, let us fall with honor, defending our realm from the horrors that would defile it. Forward, shieldmates! To Starnheim!"
Bind the Monster Enchantment - Aura Common U Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.

Sarulf's snarl of rage shook the World Tree.
Binding the Old Gods Enchantment - Saga Uncommon 2BG I - Destroy target nonland permanent an opponent controls.
II - Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.
III - Creatures you control gain deathtouch until end of turn.
Birgi, God of Boasts Legendary Creature - God Rare 2R Every time you cast a spell, add {R}. This mana doesn't empty as steps and phases end until end of turn.
You can boast your creatures twice each turn instead of once.
Birgi, God of Storytelling Legendary Creature - God Rare 2R Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.

"This is a tale to make all Kaldheim tremble..."
Blessing of Frost Snow Sorcery Rare 3G Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Blightstep Pathway Land Rare {T}: Add {B}.
Blizzard Brawl Snow Sorcery Uncommon G Choose one target creature you control and one target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other
Blood on the Snow Snow Sorcery Rare 4BB Choose one -
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with converted mana cost X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell.
Bloodline Pretender Artifact Creature - Shapeshifter Uncommon 3 Changeling
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
Bloodsky Berserker Creature - Human Berserker Uncommon 1B When you cast your second spell each turn, put two +1/+1 counters on it. Bloodsky Berserker gains menace until end of turn.

"Who's next?!"
Boreal Outrider Snow Creature - Elf Warrior Uncommon 2G Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it.
Bound in Gold Enchantment - Aura Common 2W Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

"Trespassers will be smelted."
-Axgard inscription
Bounty of Skemfar Sorcery Rare 2G Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

Even war cannot dull Skemfar's beauty.
Breakneck Berserker Creature - Dwarf Berserker Common 2R Haste

"Go for the knees! The last giant who tried to fight us rolled down the mountain in pieces."
Bretagard Stronghold Land Uncommon Bretagard Stronghold enters the battlefield tapped.
{T}: Add {G}.
{GWW}. {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate this ability only any time you could cast a sorcery.
Brinebarrow Intruder Creature - Human Rogue Common U Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

Locked in the ice of Karfell, the treasures of ancient nobles await in ruins guarded by the dead.
Broken Wings Instant Common 2G Destroy target artifact, enchantment, or creature with flying.

"Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, the hunter's aim was true."
-Saga of the Wisdom Seeker
Burning-Rune Demon Creature - Demon Berserker Mythic Rare 4BB Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle your library.
Calamity Bearer Creature - Giant Berserker Rare 2RR If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

He'd ignite the World Tree itself if he could.
Canopy Tactician Creature - Elf Warrior Rare 3G Other Elves you control get +1/+1.
{T}: Add {GGG}.

"Death and life are two ends of the same spear."
Cinderheart Giant Creature - Giant Berserker Common 5RR Trample
When Cinderheart Giant dies, it deals 7 damage to a creature an opponent controls chosen at random.

What fire giants lack in arcane prowess, they make up for with reckless, explosive rage.
Clarion Spirit Creature - Spirit Uncommon 1W Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token.

To the living, the horn sounds faint and mournful, but to the spirits of Istfell, it is a thunderous call that must be obeyed.
Cleaving Reaper Creature - Angel Berserker Rare 3BB Flying, trample
Pay 3 life: Return Cleaving Reaper from your graveyard to your hand. Activate this ability only if you had an Angel or Berserker enter the battlefield under your control this turn.

"I won't pollute your blade with my blood, demon. You'll die by your own axe!"
Codespell Cleric Creature - Human Cleric Common W Vigilance
When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

"Today we are not Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!"
Colossal Plow Artifact - Vehicle Uncommon 2 Whenever Colossal Plow attacks, add {WWW} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6
Cosima, God of the Voyage Legendary Creature - God Rare 2U At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't return Cosima to the battlefield with X +1/+1 counters on it, where X is the number of voyage counters on it."
Cosmic Intervention Instant Rare 3W If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell {1W}
Cosmos Charger Creature - Horse Spirit Rare 3U Flash
Flying
Foretelling cards from your hand costs {1} less and can be done on any player's turn.
Foretell {2U}
Cosmos Elixir Artifact Rare 4 At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

The Skoti owe their immortality to the elixir, and the manner of its creation is their most closely guarded secret.
Covetous Lindwurm Creature - Wurm Common 4GG When Covetous Lindwurm enters the battlefield, you gain 4 life.
Craven Hulk Creature - Giant Coward Common 3R Craven Hulk can't block alone.

Abandoned at birth, the giant was raised by goats. Ironically, it grew up to be the most cautious member of the herd.
Crippling Fear Sorcery Rare 2BB Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Critical Horror Sorcery Rare 2BB Creatures without the creature type of your choice get -3/-3 until end of turn.
Crown of Skemfar Enchantment - Aura Rare 2GG Enchant creature
Enchanted creature gets +1/+1 for each Elf you control and has reach.
{2G}: Return Crown of Skemfar from your graveyard to your hand.

Lathril, queen of the ancient Einir, left a powerful legacy for her mortal descendants.
Crush the Weak Sorcery Uncommon 2R Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell {R}
Cyclone Summoner Creature - Giant Wizard Rare 5UU When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards and lands.
Darkbore Pathway Land Rare {T}: Add {B}.
Death Knell Berserker Creature - Elf Berserker Common 1B When Death Knell Berserker dies, if it had 3 power or greater, create a 2/2 black Zombie Berserker token.

"Sven fell the elf with an arrow through the heart. But right afterwards, the corpse rose up with a faint smile and continued to fight."
-Saga of Oldbeard
Demon Bolt Instant Common 2R Demon Bolt deals 4 damage to target creature or planeswalker.
Foretell {R}

"Burn them from the sky."
- Varragoth
Demonic Gifts Instant Common 1B Until end of turn, target creature gets +2/+0 and "When this creature dies, return it to the battlefield under its owner's control."

It began as a flavor on the tongue, like a bloody morsel of roast boar-but soon the power was a conflagration in her veins.
Demonic Lightning Instant Common 2R Demonic Lightning deals 4 damage to target creature or planeswalker.
Foretell {R}

"Burn her from the sky."
- Varragoth
Depart the Realm Instant Common 1U Return target nonland permanent to its owner's hand.
Foretell {U}

"My home calls to me. I need to go."
Disdainful Stroke Instant Common 1U Counter target spell with converted mana cost 4 or greater.

"The skald boasted of singing louder than the sea. Cosima heard him and flooded his village with a single wave."
-Longbeard Saga
Divine Gambit Sorcery Uncommon WW Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.

There are rules, and then there are gods.
Dogged Pursuit Enchantment Common 3B At the beginning of your end step, each opponents loses 1 life and you gain 1 life.

Kaya has stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.
Doomskar Sorcery Rare 3WW Destroy all creatures.
Foretell {1WW}

The realms crashed together, with Bretagard at the center of the calamity.
Doomskar Oracle Creature - Human Cleric Common 2W Whenever you cast your second spell each turn, you gain 2 life.
Foretell {W}

"Giants and monsters loom on the horizon, and the elves plan to murder our gods!"
Doomskar Titan Creature - Giant Berserker Uncommon 4RR When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
Foretell {4R}
Dragonkin Berserker Creature - Human Berserker Rare 1R First strike
Boast abilities you activate cost {1} less to activate for each Dragon you control.
Boast - {4R}: Create a 5/5 red Dragon creature token with flying.
Draugr Mindthief Creature - Zombie Rogue Common 2U When Draugr Mindthief enters the battlefield, look at the top card of target player's library. You may put that card into its owner's graveyard.
Draugr Necromancer Snow Creature - Zombie Cleric Rare 3B If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Draugr Recruiter Creature - Zombie Cleric Common 3B Boast - {3B}: Return target creature card from your graveyard to your hand.

"You cannot stop us, but when you fall, you will march alongside us!"
Draugr Thought-Thief Creature - Zombie Rogue Common 2U When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.

The worst part is that you won't even remember how much he's taken from you.
Draugr's Helm Artifact - Equipment Uncommon 1B When Draugr's Helm enters the battlefield, you may pay {2B}. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.
Equipped creature gets +2/+2 and has menace.
Equip {4}
Dread Rider Creature - Spirit Knight Common 5B {1B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.

"What kind of monstrous graverobber takes the corpses and leaves the treasure?"
-Fjall, Beskir elder
Dream Devourer Creature - Demon Cleric Rare 1B Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Dual Strike Instant Uncommon RR When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for that copy.
Foretell {R}
Duskwielder Creature - Elf Berserker Common B Boast - {1}: Target opponent loses 1 life and you gain 1 life.

"My shadow alone will slay you."
Dwarven Hammer Artifact - Equipment Uncommon 2R When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip {3}
Dwarven Reinforcements Sorcery Common 3R Create two 2/1 red Dwarf Berserker creature tokens.
Foretell {1R}

"Orders? We don't wait for order!"
Eeradicator Valkyrie Creature - Angel Berserker Mythic Rare 2BB Flying, lifelink, hexproof from planeswalkers
Boast - {1B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker.
Egon, God of Death Legendary Creature - God Rare 2B Deathtouch
At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.

Egon ages backward, his wisdom soured by youthful spite.
Elderfang Disciple Creature - Elf Cleric Common 1B When Elderfang Disciple enters the battlefield, each opponent discards a card.

"One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste our venom."
Elderfang Ritrualist Creature - Elf Cleric Uncommon 2B When Elderfang Ritualist dies, return another target Elf from your graveyard to your hand.

Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breath was one of triumph. "Return, my chosen, and grant our people victory!"
Elderfang Venom Enchantment Rare 2BG Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.

"The Cosmos Serpent favored us with his venom. As thanks, we sink fangs into those who dishonor the old ways."
Elderleaf Mentor Creature - Elf Warrior Common 3G When Elderleaf Mentor enters the battlefield, create a 1/1 Elf Warrior creature token.

"Our ancestors grew complacent in their divinity, allowing their lessers to topple them. Never again."
Elven Ambush Instant Uncommon 3G Create a 1/1 green Elf Warrior creature token for each Elf you control.

"No elf can match a Tuskeri in combat. Why not charge."
-Knorjolvin, Tuskeri raider
Elven Bow Artifact - Equipment Uncommon G When ELven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip {3}
Elvish Warmaster Creature - Elf Warrior Rare 1G Whenever one or more Elves enters the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
{5GG}: Elves you control get +2/+2 and gain deathtouch until end of turn.
Eradicator Valkyrie Creature - Angel Berserker Mythic Rare 2BB Flying, lifelink, hexproof from planeswalkers
Boast - {1B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker.
Esika's Chariot Legendary Artifact - Vehicle Rare 3G When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
Esika, God of the Tree Legendary Creature - God Mythic Rare 1GG Vigilance
{T}: Add one mana of any color.
Other legendary creatures you control have vigilance and "{T}: Add one mana of any color."

"I know this world, from canopy to roots."
Ethereal Valkyrie Creature - Spirit Angel Rare 4WB Flying
Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}.
Faceless Haven Snow Land Rare {T}: Add {C}.
{SSS}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land.

It is everywhere and nowhere, a place unbound by logic, just beyond the real.
Fall of the Impostor Enchantment - Saga Uncommon 1GW I, II - Put a +1/+1 counter on up to one target creature.
III - Exile a creature with the greatest power among creatures target opponent controls.
Fearless Liberator Creature - Dawrf Berserker Uncommon 1R Boast - {2R}: Create a 2/1 red Dwarf Berserker creature token.

"No one else had the spine for it, so I ran right between that giant's legs and hauled poor Valdir back to Axgard!"
Fearless Pup Creature - Wolf Common R First strike
Boast - {2R}: Fearless Pup gets +2/+0 until end of turn.

"Awooo!"
Feed the Serpent Instant Common 2BB Exile target creature or planeswalker.

He spent the final moments of his existence tumbling down the length of the serpent's jaws, driven mad by the magnitude of the Cosmos.
Fire Giant's Fury Sorcery Uncommon 1R Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

So ended the feast, the hall, and the clan.
Firja's Judgment Enchantment - Saga Rare 1WWB I - Create a 4/4 white Angel Warrior creature token with flying and vigilance.
II - Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature."
III - Angels you control gain double strike until end of turn.
Firja, Judge of Valor Legendary Creature - Angel Cleric Uncommon 2WBB Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest in your graveyard.

She is both shepherd and reaper, and her judgment is final.
Forest Land - Forest Basic Land {T}: Add {G}.
Forging the Tyrite Sword Enchantment - Saga Uncommon 1RW I, II - Create a Treasure token.
III - Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
Frenzied Raider Creature - Demon Berserker Uncommon 1R Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.

"Arrogant maggot. You won't be so proud when I rip your tongue and drink from your skull!"
Frost Augur Snow Creature - Human Wizard Uncommon U {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it in your hand.

From the barest crack in the ice, she teases forth a swirling, living map of the Cosmos.
Frost Bite Snow Instant Common R Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.

"Don't wander far-it's a bit nippy out there!"
-Leidurr, expedition leader
Frost Blessing Snow Sorcery Rare 3G Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

A friend of Jorn is never cold.
Frostpeak Yeti Snow Creature - Yeti Common 3U {1S}: Frostpeak Yeti can't be blocked this turn.

Some heroes line their coats with yeti fur. More yetis line their bellies with heroes.
Frostpyre Arcanist Creature - Giant Wizard Uncommon 4U This spell costs {1} less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle your library.
Funeral Longboat Artifact - Vehicle Common 2 Vigilance
Crew 1

"Cast onto the windless water, he drifted until the sea turned to sky."
-Saga of the Lost King
Fynn, the Fangbearer Legendary Creature - Human Warrior Uncommon 1G Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters.

"Come, Koma, and reclaim what you lost! Or does the great serpent fear a rematch?"
Gates of Istfell Land Uncommon Gates of Istfell enters the battlefield tapped.
{T}: Add {W}.
{2WUU}. {T}, Sacrifice Gates of Istfell: You draw 2 cards and you gain 2 life.
Giant Ox Creature - Ox Common 1W You may use Giant Ox's toughness to crew rather than its power.
Giant's Amulet Artifact - Equipment Uncommon U When Giant's Amulet enters the battlefield, you may pay {3U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."
Equip {2}
Giant's Grasp Enchantment - Aura Uncommon 2UU Enchant Giant you control
When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

"Behave and you'll be a fine pet. Bite me and you're ammunition."
Gilded Assault Cart Artifact - Vehicle Uncommon 1RR Trample
Crew 2
Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand.
Glacial Floodplain Snow Land - Plains Island Basic Land <i>({T}: Add {W} or {U}.)</i>
Glacial Floodplain enters the battlefield tapped.

"A cliff once rose from the surf here-until Bjora Dawn-Greeter declared that it was blocking her view and pulled it down bare-handed."
-Iskene, Kannah storyteller
Gladewalker Ritualist Creature - Shapeshifter Uncommon 2G Changeling
Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card.

"We are all."
Glimpse the Cosmos Sorcery Uncommon 1U Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying {U} rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it intsead.
Glittering Frost Snow Enchantment - Aura Common 2G Enchant land
Enchanted land becomes snow.
When enchanted land is tapped for mana, its controller adds an additional mana of any color.

At last the storm faded, leaving behind a field of silent beauty.
Glorious Guardian Creature - Angel Cleric Rare 2WW Flash
Flying
When Glorious Guardian enters the battlefield, exile any number of target non-Angel creatures you control until Glorious Guardian leaves the battlefield.
Foretell {2W}
Glorious Protector Creature - Angel Cleric Rare 2WW Flash
Flying
When Glorious Protector enters the battlefield, you may exile any number of target non-Angel creatures you control until Glorious Protector leaves the battlefield.
Foretell {2W}
Gnottvold Recluse Creature - Spider Common 2G Reach

Fed up with webs impeding travelers on other realms, Kolvori banished the giant spiders to Gnottvold, where their webs snare only the occasional rampaging troll.
Gnottvold Slumbermound Land Uncommon Gnottvold SLumbermound enters the battlefield tapped.
{T}: Add {R}.
{3RRG}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Gods' Hall Guardian Creature - Cat Common 5W Vigilance
Foretell {3W}

Not a single rat has been seen in Istfell since the gods moved in.
Goldmaw Champion Creature - Dwarf Warrior Common 2W Boast - {1W}: Tap target creature.

"That was nothing. I once took down a frost giant with a spoon!"
Goldspan Dragon Creature - Dragon Mythic Rare 3RR Flying, haste
Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Goldvein Pick Artifact - Equipment Common 2 Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token.
Equip {1}
Graven Lore Snow Instant Rare 3UU Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards.

The runes glow beneath the snow, bearing memories of a time when the old gods ruled the realms.
Great Hall of Starnheim Land Uncommon Great Hall of Starnheim enters the battlefield tapped.
{T}: Add {B}.
{WWB}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate this ability only any time you could cast a sorcery.
Greypelt Vangaurd Creature - Elf Warrior Common 4G
Grim Draugr Snow Creature - Zombie Berserker Common 2B {1S}: Grim Draugr gets +1/+0 and gains menace until end of turn.

She was a ragged shadow of her living form, but she had lost none of her deadly prowess.
Grizzled Outrider Creature - Elf Warrior Common 4G "Sure, a horse might be faster. But I'd like to see a horse take a head clean off a troll in one swipe!"
Guardian Gladewalker Creature - Shapeshifter Common 1G Changeling
When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature.

The raiders' only warning was a whisper floating through the mist: "Trespassers."
Hagi Mob Creature - Troll Berserker Common 4R Boast - {1R}: Hagi Mob deals 1 damage to any target.

"Graarg!"
Hailstorm Valkyrie Snow Creature - Angel Wizard Uncommon 3B Flying, trample
{SS}: Hailstorm Valkyrie gets +2/+2 until end of turn.

When the path to Starnheim was opened, vengeance rained down upon the enemies of Bretagard.
Hakka, Whispering Raven Legendary Creature - Bird Mythic Rare 1U Flying
When Hakka, Whispering Raven deals combat damage to a player, return it to its own hand, then scry 2.

Alrund's raven soars between realms; no secret is beyond his grasp.
Halvar, God of Battle Legendary Creature - God Mythic Rare 2WW Creatures you control that are enchanted or equipped have double strike.

At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Harald Unites the Elves Enchantment - Saga Rare 2BG I - Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II - Put a +1/+1 counter on each Elf you control.
III - Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Harald, King of Skemfar Legendary Creature - Elf Warrior Uncommon 1BG Menace
When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Harnfel, Horn of Bounty Legendary Artifact Rare 4R Discard a card: Exile the top two cards of your library. You may play those cards this turn.

Like her well of stories, Birgi's horn never runs dry.
Harnfell, Horn of Plenty Legendary Artifact Rare 4R Discard a card: Exile the top two cards of your library. You may play those cards this turn.
Haunting Voyage Sorcery Mythic Rare 4BB Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.
Foretell {5BB}
Hengegate Pathway Land Rare {T}: Add {W}.

"I cannot read these runes, yet somehow they seem like a warning. Have we passed unknowingly into a new realm?" - Ekken, Omenseeker navigator
Hero of Bretagard Creature - Human Warrior Rare 2W Whenever you exile one or more cards from your hand and/or permanents on the battlefield, put that many +1/+1 counters on Hero of Bretagard.
As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.
Highland Forest Snow Land - Mountain Forest Basic Land <i>({T}: Add {R} or {G}.)</i>
Highland Forest enters the battlefield tapped.

"Tread carefully! The last time I walked this path, half the snowdrifts were, in fact, sleeping trolls. I've never run so fast in my life!"
-Iskene, Kannah storyteller
Horizon Seeker Creature - Human Warrior Common 2G Boast - {1G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

"A five-day climb? Ha! I'll do it in two."
Ice Tunnel Snow Land - Island Swamp Basic Land <i>({T}: Add {U} or {B})</i>
Ice Tunnel enters the battlefield tapped.

"The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"
-Iskene, Kannah storyteller
Iceberg Wanderer Snow Creature - Giant Wizard Common 4U When Iceberg Wanderer enters the battlefield, tap target artifact or creature an opponent controls. If {S} was spent to cast Iceberg Wanderer, they don't untap during that player's next untap step.
Icebind Pillar Snow Artifact Uncommon 2U {S}, {T}: Tap target artifact or creature.

"Oh, Valki. I'm disappointed in you. How can the god of lies be so gullible?"
-Tibalt
Icebreaker Kraken Snow Creature - Kraken Rare 10UU This spell costs {1} less to cast for each snow land you control.
When Icebreaker Kraken enters the battlefield, artifacts and creatures target player controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
Icecage Pillar Snow Artifact Uncommon 2U {S}, {T}: Tap target artifact or creature.

"Ah, Valki. You disappoint me. How can the god of lies be so naive?"
-Tibalt
Icehide Troll Snow Creature - Troll Warrior Common 2G {SS}: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it.

Its best feature is its ability to leap out from the landscape in surprise.
Immersturm Predator Creature - Vampire Dragon Rare 2BR Flying
Whenever Immersturm Predator is tapped, exile up to one target card from a graveyard and put a +1/+1 counter on Immersturm Predator.
Sacrifice another creature: Immersturm Predator gains indestructible until end of turn. Tap it.
Immersturm Raider Creature - Demon Berserker Common 1R When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.

The demons took no captives and claimed no spoils; they sought only to destroy.
Immersturm Skullcairn Land Uncommon Immersturm Skullcairn enters the battlefield tapped.
{T}: Add {B}.
{1BRR}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate this ability only any time you can cast a sorcery.
Immobilized in Gold Enchantment - Aura Common 2W Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and can't activate its abilities unless they are mana abilities.

"Intruders will be melted."
-Axgard inscription
In Search of Greatness Enchantment Rare GG At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1.
Infernal Pet Creature - Imp Common 2B Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet. It gains flying until end of turn.

"Look, my pet. Another light to extinguish."
-Kzarakh, Immersturm guardian
Inga Rune-Eyes Legendary Creature - Human Wizard Uncommon 3U When Inga Rune-Eyes enters the battlefield, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
Inspired Sphinx Creature - Sphinx Rare 5UU Flying
When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have.
{3U}: Create a 1/1 colorless Thopter artifact creature token with flying.
Invasion of the Giants Enchantment - Saga Uncommon UR I - Scry 2
II - Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target player or planeswalker.
III - The next Giant spell you cast this turn costs {2} less to cast.
Invoke the Divine Instant Common 2W Destroy target artifact or enchantment. You gain 4 life.

"Let's see how brave you really are behind all that oak and steel."
Iron Verdict Instant Common 2W Iron Verdict deals 5 damage to target tapped creature.
Foretell {W}

"In Istfell, you will loot nothing but mist."
Island Land - Island Basic Land {T}: Add {U}.
Jarl of the Abandoned Creature - Zombie Cleric Common 3B Flash
When Jarl of the Abandoned enters the battlefield, destroy target creature or planeswalker that was dealt damage this turn.
Foretell {1B}
Jarl of the Forsaken Creature - Zombie Cleric Common 3B Flash
When Jarl of the Abandoned enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Foretell {1B}
Jasper Sentinel Creature - Elf Rogue Common G Reach
{T}, Tap an untapped creature you control: Add one mana of any color.

The arrows of the elven archers are as accurate and lethal as the fangs of the Cosmos Serpent they worship.
Jaspera Sentinel Creature - Elf Rogue Common G Reach
{T}, Tap an untapped creature you control: Add one mana of any color.

The arrows of the elvish elite strike as true and deadly as the fangs of the Cosmos Serpent they revere.
Jorn, God of Winter Legendary Snow Creature - God Rare 2G Whenever Jorn attacks, untap each snow permanent you control.

"Wherever snow falls, I am home."
Kaldring, the Rimestaff Legendary Snow Artifact Rare 1UB {T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

As the sagas tell it, Jorn collects a sliver of of ice from every realm he visits.
Kardur Doomscourge Legendary Creature - Demon Berserker Uncommon 2BR When Kardur Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Kardur's Vicious Return Enchantment - Saga Uncommon 2BR I - You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.
II - Each player discards a card.
III - Return target creature card from your graveyard from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Kardur, Doomscourge Legendary Creature - Demon Berserker Uncommon 2BR When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Karfell Forerunner Creature - Zombie Wizard Common 1U {T}: Add {U}. Spend this mana only to foretell cards or to cast instants or sorceries.
Karfell Harbinger Creature - Zombie Wizard Common 1U {T}: Add {U}. Spend this mana only to foretell a card from your hand or to cast an instant or sorcery spell.

"This is a realm of the living. King Narfi's legion is coming to change that."
Karfell Kennel-Master Creature - Zombie Berserker Common 4B When Karfell Kennel-master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn.

Trapped in a realm of dead flesh and scarce hunting, the ravenous wolves of Karfell follow the Dread Marn to warm game.
Karfell Port Land Uncommon Karfell Port enters the battlefield tapped.
{T}: Add {U}.
{3UBB}, {T}, Sacrifice Karfell Port: Mill four cards, then return a creature card from your graveyard to battlefield tapped.
Kaya the Inexorable Legendary Planeswalker - Kaya Mythic Rare 3WB +1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."

-3: Exile target nonland permanent.

-7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Kaya's Onslaught Instant Uncommon 2W Target creature gets +1/+1 and gains double strike until end of turn.
Foretell {W}
King Harald's Revenge Sorcery Common 2G Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.

"We will destroy the pretenders and reclaim the divinity of the Einir."
King Narfi's Betrayal Enchantment - Saga Rare 1UB I - Each player mills four cards. Then, you may exile up to one creature or planeswalker card from each graveyard.
II, III - Until end of turn, you may cast spells from among cards exiled by King Narfi's Betrayal, and you may spend mana as thought they were mana of any color to cast those spells.
Koll, the Forgemaster Legendary Creature - Dwarf Warrior Uncommon RW Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Kolvori, God of Kinship Legendary Creature - God Rare 2GG As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance.
{1G}, {T}: Look at the top six cards of your library. You may reveal a legendary card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Koma's Faithful Creature - Elf Cleric Common 2B Lifelink
When Koma's Faithful dies, each player mills three cards.

"Great Serpent, hear my song! We wait, our faith unshaken, for your glorious return."
Koma, Cosmos Serpent Legendary Creature - Serpent Mythic Rare 3GGUU This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one-
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma, Cosmos Serpent gains indestructible until end of turn.
Lathril, Blade of the Elves Legendary Creature - Elf Noble Mythic Rare 2BG Menace
Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.
{T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Littjara Glade-Warden Creature - Shapeshifter Uncommon 3G Changeling
{2G}, {T}, Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.

In every tree, a restless spirit.
Littjara Kinseekers Creature - Shapeshifter Common 3U Changeling
When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.

Like calls to like, and none are forgotten.
Littjara Mirrorlake Land Uncommon Littjara Mirrorlake enters the battlefield tapped.
{T}: Add {U}
{2GGU}, {T}, Sacrifice Littjara Mirrorlake: Create a token that is a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter. Activate this ability only any time you could cast a sorcery.
Magda, Brazen Outlaw Legendary Creature - Dwarf Berserker Rare 1R Other Dwarves you control get +1/+0.
Whenever a Dwarf you control becomes tapped. create a Treasure token.
Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that onto the battlefield, then shuffle your library.
Maja, Bretagard Protector Legendary Creature - Human Warrior Uncommon 2GWW Other creatures you control get +1/+1.
Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.

"Our enemies have breached our realm. To survive, the clans must fight as one!"
Mammoth Growth Instant Common 2G Target creature gets +4/+4 until end of turn.
Foretell {G}

Thus the longhall became a flathall.
Masked Vandal Creature - Shapeshifter Common 1G Changeling
When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Maskwood Nexus Artifact Rare 4 Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
{2}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling.
Master Skald Creature - Dwarf Warrior Common 4W When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Matantiga Mentor Creature - Elf Warrior Common 3G When Matantiga Mentor enters the battlefield, create a 1/1 Elf Warrior creature token.

"Divinity made our ancestors indulgent, what allowed their fall by their underlings. Never again."
Mistgate Pathway Land Rare {T}: Add {U}.

"I've never seen mist so unnaturally thick as this-where does the sea end and the sky begin?" - Ekken, Omenseeker navigator
Mists of Littjara Enchantment - Aura Common 1U Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.

The Skelle raiders boasted that nothing could stop them, certainly not a bit of fog.
Mistwalker Creature - Shapeshifter Common 2U Changeling
Flying
{1U}: Mistwalker gets +1/-1 until end of turn.

"To escape Littjara, follow a bird."
-Tuskeri saying
Moritte of the Frost Legendary Creature - Shapeshifter Uncommon 2GUU Changeling
You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Morrite of the Frost Legendary Snow Creature - Shapeshifter Uncommon 2GUU Changeling
You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Mountain Land - Mountain Basic Land {T}: Add {R}.
Mystic Reflection Instant Rare 1U Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enters the battlefield this turn, they enter as copies of the chosen creature.
Foretell {U}
Mystical Reflection Instant Rare 1U Choose target non-legendary creature. The next time a creature or planeswalker enters the battlefield this turn, it enters as a copy of the chosen creature.
Foretell {U}
Narfi, Betrayer King Legendary Snow Creature - Zombie Wizard Uncommon 3UB Other snow and Zombie creatures you control get +1/+1.
{SSS}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped.

To serve the god of death, Narfi forfeited the warmth of life.
Niko Aris Legendary Planeswalker - Niko Mythic Rare XWUU When Niko Aris enters the battlefield, create X Shard tokens.
+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
-1: Niko Aris deals 2 damage to target tapped create for each card you've drawn this turn.
-1: Create a Shard token.
Niko Defies Destiny Enchantment - Saga Uncommon 1WU I - You gain 2 life for each foretold card you own in exile.
II - Add {WU}. Spend this mana only to foretell cards or cast spells that have foretell.
III - Return target card with foretell from your graveyard to your hand.
Old-Growth Troll Creature - Troll Warrior Rare GGG Trample
When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {GG}.' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature with trample.'"
Open the Omenpaths Instant Common 2R Choose one -
• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.
• Creatures you control get +1/+0 until end of turn.
Orvar, the All-Form Legendary Creature - Shapeshifter Mythic Rare 3U Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more permanents you control, create a token that's a copy of one of those permanents.
Whenever a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Orvar, the All-Form Legendary Creature - Shapeshifter Mythic Rare 3U Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more permanents you control, create a token that's a copy of one of those permanents.
Whenever a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Pact of the Serpent Sorcery Rare 1BB Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

"Our quarrels behind us. Our foes before us. Death or triumph for us all!"
Path to the World Tree Enchantment Uncommon 1G When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
{2WUBRG}, Sacrifice Path to the World Tree: You gains 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Pilfering Hawk Snow Creature - Bird Common 1U Flying
{S}. {T}: Draw a card, then discard a card.

"Well, at least it left us a mouse in exchange. Er. . . ugh . . . make that half a mouse."
-Binhald, Beskir veteran
Plains Land - Plains Basic Land {T}: Add {W}.
Poison the Cup Instant Uncommon 1BB Destroy target creature. If this spell was foretold, scry 2.
Foretell {1B}

Dark schemes cut down what armies cannot.
Port of Karfell Land Uncommon Port of Karfell enters the battlefield tapped.
{T}: Add {U}.
{3UBB}, {T}, Sacrifice Karfell Port: Mill four cards, then return a creature card from your graveyard to battlefield tapped.
Priest of the Haunted Dam Snow Creature - Zombie Cleric Common 1B {T}, Sacrifice Priest of the Haunted Dam: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery.
Priest of the Haunted Edge Snow Creature - Zombie Cleric Common 1B {T}, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate this ability only any time you could cast a sorcery.
Provoke the Trolls Instant Uncommon 3R Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until the end of turn.

“I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work."
-Urik, Tuskeri raid leader
Pyre of Heroes Artifact Rare 2 {2}, {T}, Sacrifice a creature: Search your library for a creature card that shards a creature type with the sacrificed creature and has a converted mana cost equal to 1 plus that creature's converted mana cost. Put that card onto the
battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
Quakebringer Creature - Giant Berserker Mythic Rare 3RR Your opponent's can't gain life.
At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
Foretell {2RR}
Raiders' Karve Artifact - Vehicle Common 3 Whenever Raiders' Karve attacks, look at the top card of your library, if it's a land card, you may put it onto the battlefield tapped.
Crew 3
Raise the Draugr Instant Common 1B Choose one -
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.

"King Narfi calls. We go to war!"
Rally the Ranks Enchantment Rare 1W As Rally the Ranks enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.

Halvar created a triumphant joint force by rallying the deceased of each clan.
Rampage of the Valkyries Enchantment Uncommon 3WB When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
Whenever an Angel you control dies, each other player sacrifices a creature.

"This is a foul place. Cleanse it."
Ranar the Ever-Watchful Legendary Creature - Spirit Warrior Mythic Rare 2WU Flying, vigilance
The first card you foretell each turn costs {0} to foretell.
Whenever you exile one or more cards from your hand and/or permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
Rapacious Hawk Snow Creature - Bird Common 1U Flying
{S}. {T}: Draw a card, then discard a card.

"At least it left a mouse in exchange. Well... half a mouse."
-Bindhald, Beskir veteran
Raven Wings Artifact - Equipment Common 2 Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.
Equip {2}

"There are some places even our ships cannot travel. I would know their secrets too."
-Inga Rune-Eyes
Ravenform Sorcery Common 2U Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell {U}
Ravenous Lindwurm Creature - Wurm Common 4GG When Covetous Lindwurm enters the battlefield, you gain 4 life.

"I'm no coward, but I'd sooner tangle with a rampaging Torga troll than a hungry lindwurm!"
-Yegar, Beskir warrior
Realmwalker Creature - Shapeshifter Rare 2G Changeling
As Realmwalker enters the battlefield, choose a creature type.
You may look at the top card of your library at any time.
You may cast creature spells of the chosen type from the top of the library.
Reckless Crew Sorcery Rare 3R Create X 2/1 red Dwarf creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Reflections of Littjara Enchantment Rare 4U As Reflections of Littjara enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell.

The masks float downstream toward the Mirrorlake, where faces arise to meet them.
Reidane's Shield Legendary Artifact Rare 3W If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability your opponent controls, counter that spell or ability unless its controller pays {1}.
Reidane, God of Justice Legendary Creature - God Rare 2W Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with converted mana cost 4 or greater costs {2} more to cast.
Reidane, God of the Worthy Legendary Creature - God Rare 2W Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with converted mana cost 4 or greater costs {2} more to cast.
Renegade Reaper Creature - Angel Berserker Uncommon 2B Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life.
Replicating Ring Snow Artifact Uncommon 3 {T}: Add one mana of any color.
At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Resolute Valkyrie Creature - Angel Warrior Common 3W Instead of paying the mana cost to cast this spell, you may pay {1W} and exile a creature card from your graveyard.
Flying
Resplendent Marshal Creature - Angel Warrior Mythic Rare 1WW Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Return Upon the Tide Sorcery Uncommon 4B Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell {3B}
Revitalize Instant Common 1W You gain 3 life.
Draw a card.

Esika alone knows how to distill the essence of the World Tree into the Cosmos Elixir, a magical substance which grants the Skoti god-family immortality.
Revive the Draugr Instant Common 1B Choose one -
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.

"King Narfi calls! To war!"
Righteous Valkyrie Creature - Angel Cleric Rare 2W Flying
Whenever another angel or cleric enters the battlefield under your control, gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2
Rimewood Falls Snow Land - Forest Island Basic Land <i>({T}: Add {G} or {U}.)</i>
Rimewood Falls enters the battlefield tapped.

"For a fortnight, our warband lay still beneath the icy waters, breathing through reeds as we waited for the great bear to appear."
-Iskene, Kannah storyteller
Rise of the Dread Marn Instant Rare 2B Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell {B}
Roaming Light Valley Snow Land Common Roaming Light Valley enters the battlefield tapped.
As Roaming Light Valley enters the battlefield, choose a color.
{T}: Add a mana of the chosen color.

Reflections of the wind-sculpted snow sparkle with every color of the rainbow.
Rootless Yew Creature - Treefolk Uncommon 3GG When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle your library.

"We are bound to wander this forest forever. Sometimes I think it wanders with us."
-Ogni, Kannah scout
Roots of Wisdom Sorcery Common 1G Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card.

Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.
Run Amok Instant Common 1R Target attacking creature gets +3/+3 and gains trample until end of turn.

"A Tuskeri never shrinks from battle! Quite the opposite in fact."
-Arni Brokenbrow
Run Ashore Instant Common 4UU Choose one or both -
• The owner of target nonland permanent puts it on the top or bottom of their library.
• Return target nonland permanent to its owner's hand.

"Which one of your slug-brained milksops forgot to make an offering to Cosima?"
-Jolkur, navigator
Rune of Flight Enchantment - Aura Rune Uncommon 1U Enchant permanent
When Rune of Flight enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has “Equipped creature has flying.”
Rune of Might Enchantment - Aura Rune Uncommon 1G Enchant permanent
When Rune of Might enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has “Equipped creature gets +1/+1 and has trample.”
Rune of Mortality Enchantment - Aura Rune Uncommon 1B Enchant permanent
When Rune of Mortality enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has “Equipped creature has deathtouch.”
Rune of Speed Enchantment - Aura Rune Uncommon 1R Enchant permanent
When Rune of Speed enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has “Equipped creature gets +1/+0 and has haste.”
Rune of Sustenance Enchantment - Aura Rune Uncommon 1W Enchant permanent
When Rune of Sustenance enters the battlefield, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has “Equipped creature has lifelink.”
Runed Crown Artifact - Equipment Uncommon 3 When Runed Crown enters the battlefield, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle it.
Equipped creature gets +1/+1.
Equip {2}
Runeforge Champion Creature - Dwarf Warrior Rare 2W When Runeforge Champion enters the battlefield, you may search your library and/or graveyard for a Rune card, reveal it, and put it in your hand. If you search your library this way, shuffle it.
You may pay {1} rather than pay the mana cost for Rune spells you cast.
Ruthless Winnower Creature - Elf Rogue Rare 3BB At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

"I count the usurpers with my dagger, one death blow at a time."
Sage of the Beyond Creature - Spirit Giant Rare 5UU Flying
Spells you cast from anywhere other than your hand cost {2} less to cast.
Foretell {4U}
Sarulf's Packmate Creature - Wolf Common 3G When Sarulf's Packmate enters the battlefield, draw a card
Foretell {1G}
Sarulf, Realm Eater Legendary Creature - Wolf Rare 1BG Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater.
At the beginning of you upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with converted mana cost less than or equal to the numver of counters removed this way.
Saw It Coming Instant Uncommon 1UU Counter target spell.
Foretell {1U}

"How predictable."
Scorn Effigy Artifact Creature - Scarecrow Common 3 Foretell {0}

It remembers every wound it has seen or suffered-and nothing else.
Sculptor of Winter Snow Creature - Elf Rogue Common 1G {T}: Untap target snow land.

"I and my kin remember the old days. The frost whispers to me in a language too ancient for the Skoti usurpers to comprehend."
Search for Glory Snow Sorcery Rare 2W Search your library for a snow card, legendary card or saga, reveal it, put it into your hand , then shuffle your library. You gain 1 life for each {S} spent to cast this spell.
Searstep Pathway Land Rare {T}: Add {R}.
Seize the Spoils Sorcery Common 2R As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token.

"Grab what you can and burn the rest. Leave nothing behind."
Serpent Soul-Jar Artifact Rare 2B Whenever an Elf you control dies, exile it.
{T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent Soul-Jar.

The coils spiral like time itself, carrying spirits back around from death to reawakening.
Shackles of Treachery Sorcery Common 2R Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

In that instant, Toralf felt only the power of the storm and the need to destroy.
Shepherd of the Cosmos Creature - Angel Warrior Uncommon 4WW Flying
When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.
Foretell {3W}
Shimmerdrift Vale Snow Land Common Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
{T}: Add a mana of the chosen color.

Reflections from the wind-sculpted snow gleam with every color of the rainbow.
Showdown of the Skalds Enchantment - Saga Rare 2RW (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I - Exile the top four cards of your library. Until the end of your next turn, you may play those cards.

II, III - Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Sigrid, God-Favored Legendary Creature - Human Warrior Rare 1WW Flash
First strike, protection from God creatures
When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Skemfar Avenger Creature - Elf Berserker Rare 1B Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

Stripped of their divinity, the elves of Skemfar channeled their rage and sorrow into bloody brutality.
Skemfar Elderhall Land Uncommon Skemfar Elderhall enters the battlefield tapped.
{T}: Add {G}.
{2BBG}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens, Activate this ability only any time you control a sorcery.
Skemfar Shadowsage Creature - Elf Cleric Uncommon 3B When Skemfar Shadowsage enters the battlefield, choose one-
• Each opponent loses X life, where X is the greatest number of creatures you control that share a creature type.
• You gain X life, where X is the greatest number of creatures you control that share a creature type.
Skull Raid Sorcery Common 3B Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell {1B}
Slitherbore Pathway Land Rare {T}: Add {G}.
Smashing Success Instant Common 3R Destroy target artifact or land. If an artifact was destroyed this way, create a Treasure token.

"Who said destruction wasn't profitable?
-Magda, brazen outlaw
Snakeskin Veil Instant Common G Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.

"Does a serpent roar and chase its prey? No. A serpent waits silently for oblivious prey to draw near."
Snow-Covered Forest Basic Snow Land - Forest Basic Land {T}: Add {G}.
Snow-Covered Island Basic Snow Land - Island Basic Land 279 {T}: ADD {U}.
Snow-Covered Mountain Basic Snow Land - Mountain Basic Land {T}: Add {R}.
Snow-Covered Plains Basic Snow Land - Plains Basic Land {T}: Add {W}.
Snow-Covered Swamp Swamp Basic Land BASICSNOWLAND {T}: Add {B}.
Snowfield Sinkhole Snow Land - Plains Swamp Basic Land <i>({T}: Add {W} or {B}.)</i>
Snowfield Sinkhole enters the battlefield tapped.

"Young Vitima bellowed to the Cosmos, daring the gods to punish her hubris! Well, she got their attention, as you can see."
-Iskene, Kannah storyteller
Spectral Deluge Sorcery Rare 4UU Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell {1UU}
Spectral Steel Enchantment - Aura Uncommon 1W Enchant creature
Enchanted creature gets +2/+2
{1W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to hand.
Spirit Blade Enchantment - Aura Uncommon 1W Enchant creature
Enchanted creature gets +2/+2
{1W}, Exile Spirit Blade from your graveyard: Return target Aura or Equipment card from your graveyard to hand.
Spirit of the Aldergard Snow Creature - Bear Spirit Uncommon 3G When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle your library.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
Squash Instant Common 4R This spell costs {3} to cast if you control a Giant.
Squash deals 6 damage to target creature or planeswalker.

The troll had recently crushed a human in much the same way. Sadly, he expired too quickly to appreciate the irony.
Stalwart Valkyrie Creature - Angel Warrior Common 3W You may pay {1W} and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying

"Only the worthy may pass."
Starnheim Aspirant Creature - Human Cleric Uncommon 2W Angel spells you cast cost {2} less to cast.

"I do not fear death. I know my soul will rise to Starnheim, where I will feast forever among valkyries and heroes. Can you say the same?"
Starnheim Courser Creature - Pegasus Common 2W Flying
Artifact and enchantment spells you cast cost {1} less to cast.

Every worthy warrior who arrives in Starnheim is gifted a mount befitting their heroism, a mighty pegasus raised and trained by the valkyries.
Starnheim Unleashed Sorcery Mythic Rare 2WW Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.
Foretold {XXW}
Stoic Farmer Creature - Dwarf Peasant Rare 3W When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. The shuffle your library.
Foretell {1W}
Story Seeker Creature - Dwarf Cleric Common 1W Lifelink

Dwarven skalds are the most renowned storytellers in all of Kaldheim. They travel across the realms, seeking out heroic deeds and chronicling them in epic sagas.
Strategic Planning Sorcery Common 1U Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Alrund sees the future as a whorl of signs and symptoms, omens interwoven in an intricate knotwork only he can decipher.
Struggle for Skemfar Sorcery Common 3G Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Foretell {G}
Sulfurous Mire Snow Land - Swamp Mountain Basic Land ({T}: Add {B} or {R})</i>
Sulfurous Mire enters the battlefield tapped.

"In my youth, we used to best each other at hopping rabbit-fast between the lava spouts, the burning tar spattering our legs."
-Iskene, Kannah storyteller
Surtland Elementalist Creature - Giant Wizard Rare 5UU As an additional cost to cats this spell, reveal a Giant card from your hand or pay [mana]2[/mana].
Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Surtland Flinger Creature - Giant Berserker Rare 3RR Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.

Victory before camaraderie.
Surtland Frostpyre Land Uncommon Surtland Forstpyreenters the battlefield tapped.
{T}: Add {R}.
{2UUR}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery.
Surtland Frozenflame Land Uncommon Surtland Frozenflame enters the battlefield tapped.
{T}: Add {R}.
{2UUR}, {T}, Sacrifice Surtland Frozenflame: Scry 2, then Surtland Frozenflame deals 2 damage to each creature. Activate this ability only any time you could cast a sorcery.
Svella, Ice Shaper Legendary Snow Creature - Troll Warrior Uncommon 1RG {3}, {T}: Create a colorless snow artifact creature token named Icy Manalith with "{T}: Add one mana of any color."
{6RG}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Swamp Land - Swamp Basic Land {T}: Add {B}.
Sword of the Realms Legendary Artifact - Equipment Mythic Rare 1W Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies, return it to its owner's hand.

Equip {1W}
Tales of the Ancestors Sorcery Rare 3U Each player with fewer cards in hand than the player with the most cards in hand draw cards equal to the difference.
Foretell {1U}
Taunt the Trolls Instant Uncommon 3R Taunt the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until the end of turn.

“I loot and burn like everyone else. But sometimes it’s easier to throw a rock and let the trolls do the work.”
-Urik, Tuskeri raid leader
Tergrid's Lantern Legendary Artifact Rare 3B {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.
{3B}: Untap Tergrid's Lantern.
Tergrid's Shadow Instant Uncommon 3BB Each player sacrifices two creatures.
Foretell {2BB}

Tergrid, god of fright, never acknowledges her own shadow . . . or its murderous deeds.
Tergrid, God of Fear Legendary Creature - God Rare 3BB Menace
Whenever an opponent sacrifices a non-token permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Tergrid, God of Fright Legendary Creature - God Rare 3BB Menace
Whenever an opponent sacrifices a non-token permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
The Bears of Littjara Enchantment - Saga Rare 1GU I - Create a 2/2 blue Shapeshifter creature token with changeling.
II - Any number of target Shapeshifter creatures you control are power and toughness 4/4
III - Each creature with 4 or more power deals damage to target creature or planeswalker equal to its power.
The Bloodsky Massacre Enchantment - Saga Rare 1BR I - Create a 2/3 red Demon Berserker creature token with menace.
II - Whenever a Berserker attacks this turn, you draw a card and lose 1 life.
III - Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
The Omenkeel Legendary Artifact - Vehicle Rare 1U Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1
The Prismatic Bridge Legendary Enchantment Mythic Rare WUBRG At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in any order.

Starnheim awaits.
The Raven's Warning Enchantment - Saga Rare 1WU I - Create a 1/1 blue Bird creature token with flying. You gain 2 life.
II - Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
III - You may put a card you own from outside the game on top of your library.
The Ringhart Crest Legendary Artifact Rare 1G As The Ringhart Crest enters the battlefield, choose a creature type.
{T}: Add {G}. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.

Kolvori's love for her family knows no bounds.
The Three Seasons Enchantment - Saga Uncommon GU I - Mill three cards.
II - Return up to two target snow permanents from your graveyard to your hand.
III - Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
The Trickster-God's Heist Enchantment - Saga Uncommon 2UB I - You may exchange control of two target creatures.
II - You may exchange control of two nonbasic, noncreature permanents that share a card type.
III - Target player loses 3 life and you gain 3 life.
The Trolls' Awakening Enchantment - Saga Rare 4RG I - Destroy target land.
II - Put target land card from a graveyard onto the battlefield under your control.
III - Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
The World Tree Land Rare The World Tree enters the battlefield tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{WWUUBBRRGG}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.
Thornmantle Striker Creature - Elf Rogue Uncommon 4B When Thornmantle Striker enters the battlefield, choose one -
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.
Throne of Death Legendary Artifact Rare B At the beginning of your upkeep, mill a card.
{2B}, {T}, Exile a creature card from your graveyard: Draw a card.

It offers all the warmth and comfort of the grave.
Tibalt's Trickery Instant Rare 1R Counter target spell. Choose 1, 2 or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Tibalt, Cosmic Impostor Legendary Planeswalker - Tibalt Mythic Rare 5BR As Tibalt enters the battlefield, you get an emblem with "You may pay cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
-3: Exile target artifact or creature.
-8: Exile all cards in all graveyards. Add {RRR}.
Tidechannel Pathway Land Rare {T}: Add {U}.
Toralf's Hammer Legendary Artifact - Equipment Mythic Rare 1R Equipped creature has "{1R}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip {1R}
Toralf, God of Fury Legendary Creature - God Mythic Rare 2RR Trample
Whenever a creature or planeswalker an opponent controls is dealt excess damage, Toralf deals damage equal to the excess to any target other than that permanent.
Tormentor's Helm Artifact - Equipment Common R Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked, it deals 1 damage to defending player.
Equip {1}
Tornado Summoner Creature - Giant Wizard Rare 5UU When Tornado Summoner enters the battlefield, if you cast it from your hand, return all permanents except for Giants, Wizards and lands to their owners' hands.
Toski, Bearer of Secrets Legendary Creature - Squirrel Rare 3G This spell can't be countered.
Indestructible
Toski, Bearer of Secrets attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Tundra Fumarole Snow Sorcery Rare 1RR Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end.
Tuskeri Firewalker Creature - Human Berserker Common 2R Boast - {1}: Exile the top card of your library. You may play that card this turn.

"Toralf blessed me with fire. I am worthy of Starnheim!"
Tyrite Sanctum Land Rare {T}: Add {C}.
{2}, {T}: Target legendary creature becomes a God in addition to its other types, Put a +1/+1 counter on it.
{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Tyvar Kell Legendary Planeswalker - Tyvar Mythic Rare 2GG Elves you control have "T: Add {B}."
+1: Put a +1/+1 counter on up to one target Elf. It gains deathtouch until end of turn.
0: Create a 1/1 green Elf Warrior creature token.
-6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Undersea Invader Creature - Giant Rogue Common 4UU Flash
Undersea Invader enters the battlefield tapped.

"The currents are strange today, and the fish are fearful. Something's stirring in the depths."
-Rathstaf, Kannah fisherman
Usher of the Fallen Creature - Spirit Warrior Uncommon W Boast - {1W}: Create a 1/1 white Human Warrior creature token.

"I have led ten thousand through these mists and never lost the way."
Valki, God of Lies Legendary Creature - God Mythic Rare 1B When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
{X}: Choose a creature exiled with Valki with converted mana cost X. Valki becomes a copy of that card.
Valkmira, Protector's Shield Legendary Artifact Rare 3W If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability your opponent controls, counter that spell or ability unless its controller pays {1}.
Valkyrie Harbinger Creature - Angel Cleric Rare 4WW Flying, lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Where she flies, the Light of Starnheim shines.
Valkyrie's Sword Artifact - Equipment Uncommon 1W When Valkyrie's Sword enters the battlefield, you may pay {4W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.
Equipped creature gets +2/+1.
Equip {3}
Valor of the Worthy Enchantment - Aura Common W Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

"If I am to die, let it be a hero's death!"
Varragoth, Bloodsky Sire Legendary Creature - Demon Rogue Rare 2B Deathtouch
Boast - {1B}: Target player searches their library for a card, then shuffles their library and puts that card on top.
Vault Robber Creature - Dwarf Rogue Common 1R {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token.

The dwarves believe works of art should be passed down the generations, not buried with the dead.
Vega, the Watcher Legendary Creature - Bird Spirit Uncommon 1WU Flying
Whenever you cast a spell from anywhere other than your hand, draw a card.

One eye sees the past, one the present, and one the future-and none can be deceived.
Vengeful Reaper Creature - Angel Cleric Uncommon 3B Flying, deathtouch, haste
Foretell {1B}

"Starnheim is closed to you, coward."
Village Rites Instant Common B As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

The Skelle raise scorn poles in conquered villages-cursed totems of wood and bone that sap survivors of physical strength and the will to fight back.
Volatile Fjord Snow Land - Island Mountain Basic Land <i>({T}: Add {U} or {R}.)</i>
Volatile Fjord enters the battlefield tapped.

"I watched with my own eyes as Jari Eagle-Caller fell from these cliffs, only to be snatched from the air by a giant bird!"
-Iskene, Kannah storyteller
Vorinclex, Monstrous Raider Legendary Creature - Phyrexian Praetor Mythic Rare 4GG Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Waking the Trolls Enchantment - Saga Rare 4RG I - Destroy target land.
II - Put target land card from a graveyard onto the battlefield under your control.
III - Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
War Horn's Rumbling Instant Common 4W Creatures you control gain +2/+1 until the end of turn.
Foretell {2W}

"Stop drinking mead! Grab your swords!"
Warchanter Skald Creature - Dwarf Cleric Uncommon 2W Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

"Who will be the hero of my tale?"
Warhorn Blast Instant Common 4W Creatures you control gain +2/+1 until the end of turn.
Foretell {2W}

"Mead down! Swords up!"
Weathered Runestone Artifact Uncommon 2 Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Player can't cast spells from graveyards or libraries.
Weigh Down Sorcery Common B As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.

The draugr often drown intruders. Years later, their corpses rise from the depths to join the ranks of the Dread Marn.
Wings of the Cosmos Instant Common W Target creature gets +1/+3 and gains flying until end of turn. Untap it.

The wolf's startled yelp changed quickly to a howl of elation as she soared over her envious packmates.
Withercrown Enchantment - Aura Common 1B Enchant creature
Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."

"We'll see each other again soon."
-Egon, god of death
Wolverine Riders Creature - Elf Warrior Rare 4GG At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

"We'll break their lines. The rest of you, follow!"
Woodland Chasm Snow Land - Swamp Forest Basic Land <i>({T}: Add {B} or {G}.)</i>
Woodland Chasm enters the battlefield tapped.

"Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us."
-Iskene, Kannah storyteller
Youthful Valkyrie Creature - Angel Uncommon 1W Flying
Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.

Before she is admitted to the host of Starnheim, a young valkyrie must learn a thousand tales of her ancestors.


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