
De kaart spoilers van de nieuwe Magic the Gathering set 'Conspiracy Take The Crown' zijn begonnen.
Spoilers Conspiracy Take The Crown
Kaartnaam | Type | Rarity | Manacost | Oracle + flavor |
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Absorb Vis | Sorcery | Common | 6B | Target player loses 4 life and you gain 4 life. Basic landcycling 1B |
Adriana's Valor | Conspiracy | Common | Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i> Whenever a creature you control with the chosen name attacks, you may pay {w}. If you do that creature gains indestructible until end of turn. |
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Adriana, Captain of the Guard | Legendary Creature - Human Knight | Rare | 3WR | Melee <i>(Whenever this creature attacks it gets +1/+1 until end of turn for each opponent you attacked this combat.)</i> Other creatures you control have melee. <i>(If a creature has multiple instances of melee, each triggers separately.)</i> "My sword is pledged to the defense of this city not to the throne or this usurper." |
Adriana\'s Valor | Conspiracy | Common | Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i> Whenever a creature you control with the chosen name attacks, you may pay {w}. If you do that creature gains indestructible until end of turn. |
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Affa Guard Hound | Creature - Hound | Uncommon | 2W | Flash When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. |
Akroan Hoplite | Creature - Human Soldier | Uncommon | RW | Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. |
Altar's Reap | Instant | Common | 1B | As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. "Don't worry, your death will be as informative as possible."-Gorghul, augur of skulls |
Altar\'s Reap | Instant | Common | 1B | As an additional cost to cast Altar's Reap, sacrifice a creature. Draw two cards. "Don't worry, your death will be as informative as possible."-Gorghul, augur of skulls |
Animus of Predation | Creature - Avatar | Uncommon | 4G | Draft Animus of Predation face up. As you draft a card, you may remove it from the draft face up. <i>(Those cards aren't in your card pool.)</i> If you removed a creature card with flying from teh draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. |
Arcane Savant | Creature - Human Wizard | Rare | 3UU | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying it's mana cost |
Archdemliano | Creature - Demon | Rare | 2BB | Draft Archdemon of Paliano face up. As long as Archdemon of Paliano is face up during the draft you can\t look at booster packsand must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down <i>(you may look at cards as you draft them)</i> Flying |
Archdemon of Paliano | Creature - Demon | Rare | 2BB | Draft Archdemon of Paliano face-up. As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.) Flying |
Ascended Lawmage | Creature - Vedalken Wizard | Uncommon | 2WU | Flying, hexproof |
Assemble the Rank and Vile | Conspiracy | Common | Hidden Agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy up at any time and reveal the chosen name.)</i> Creatures you control with chosen name have, "When this creature dies, you may pay {b}. If you do you may put a 2/2 black Zombie creature token onto the battlefield tapped." |
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Avatar of Woe | Creature - Avatar | Mythic Rare | 6BB | If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. |
Ballot Broker | Creature - Human Advisor | Common | 2W | While voting,you may vote and additional time. <i>(The votes can be for different choices or for the same choice/</i> "Merchants and politicians differ only in name." --Queen Marchesa |
Beast Within | Instant | Uncommon | 2G | Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. |
Beast Within dupe | Instant | Uncommon | 2G | Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. "Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher |
Berserk | Instant | Mythic Rare | G | Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Besmirch | Sorcery | Uncommon | 1RR | Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i> The whitest robes stain best. |
Birds of Paradise | Creature - Bird | Rare | G | Flying {t}: Add one mana of any color to your mana pool. "The gods used their feathers to paint all the colors of the world." -Yare-Tiva, warden of Gramur forest |
Blood-Toll Harpy | Creature - Harpy | Common | 2B | Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. |
Bonds of Quicksilver | Enchantment - Aura | Common | 3U | Flash Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
Borderland Explorer | Creature - Elf Scout | Common | 1G | When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library. |
Bronze Sable | Artifact Creature - Sable | Common | 2 | |
Brush Strider | Creature - Beast | Uncommon | 1G | Vigilance |
Burgeoning | Enchantment | Rare | G | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. The first vine shows the others where to go. |
Burn Away | Instant | Uncommon | 4R | Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard. |
Burning Wish | Sorcery | Rare | 1R | You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish. She wished for a weapon, but not for the skill to wield it. |
Caller of Gales | Creature - Merfolk Wizard | Common | U | {1}{U}, {T}: Target creature gains flying until end of turn. |
Caller of the Untamed | Creature - Elf Shaman | Rare | 3G | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {t}: Put a token onto the battlefield that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card. |
Canal Courier | Creature - Human Rogue | Common | 5U | When Canal Courier enters the battlefield, you become the monarch. When Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat. |
Capital Punishment | Sorcery | Rare | 4BB | <i>Council's dilemma</i> - Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. "I did offer them a choice..." - Queen Marchesa |
Carnage Gladiator | Creature - Skeleton Warrior | Uncommon | 2BR | Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate Carnage Gladiator. |
Charmbreaker Devils | Creature - Devil | Rare | 5R | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. |
Child of Night | Creature - Vampire | Common | 1B | Lifelink |
Cloaked Siren | Creature - Siren | Common | 3U | Flash Flying |
Coiling Oracle | Creature - Snake Elf Druid | Uncommon | GU | When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. |
Confiscate Riches | Sorcery | Mythic Rare | 7UU | <i>Council's dilemma</i> - Starting with you, each player votes for time or money. For each opponent who voted time, you take an extra turn after this one. For each opponent who voted money, you gain control of a permanent that player controls. |
Contention of the Throne | Sorcery | Mythic Rare | 7UU | Council's dilemma - Starting with you, each player votes Time or Money. For each player that voted Time, take an extra turn. For each player that voted Money, gain control of a permanent that player owns. Exile Contention of the Throne. |
Coordinated Assault | Instant | Uncommon | R | Up to two target creatures each get +1/+0 and gain first strike until end of turn. |
Copperhorn Scout | Creature - Elf Scout | Common | G | Whenever Copperhorn Scout attacks, untap each other creature you control. Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. |
Covenant of Minds | Sorcery | Rare | 4U | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. |
Coveted Peacock | Creature - Bird | Uncommon | 3UU | Flying Whenever Coveted Peacock attacks, you may goad target creature defending player controls. <i>Until your next turn, that creature attacks each combat if able and attacks another player other than you if able.)</i> |
Crown-Hunter Hireling | Creature - Ogre Mercenary | Common | 4R | When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch. While most in Paliano seek fame through favor, he'll settle for infamy through blood. |
Custodi Lich | Creature - Zombie Cleric | Rare | 3BB | When Custodi Lich enters the battlefield, you become the monarch. Whenever you become the monarch, target player sacrifices a creature. "Keeping order is a task too important to relinquish in death." --Abrado, Custodi priest |
Custodi Peacekeeper | Creature - Human Cleric | Common | 2W | Reveal Custodi peacekeeper as you draft it and note how many cards you've drafted this draft round including Custodi Peacekeeper. {w}, {t}: Tap target creature with power less than or equal to the highest number you've noted for cards named Custodi Peacekeeper |
Custodi Soulcaller | Creature - Human Cleric | Uncommon | 1WW | Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i> Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat. |
Daretti, Ingenious Iconoclast | Planeswalker - Daretti | Mythic Rare | 1BR | +1: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -6: Choose target artifact card in a graveyard or artifact on the battlefield. Put three tokens that are copies of it onto the battlefield. |
Deadly Designs | Enchantment | Uncommon | 1B | {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures. |
Death Wind | Instant | Common | XB | Target creature gets -X/-X until end of turn. |
Deceiver Exarch | Creature - Cleric | Uncommon | 2U | Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one - • Untap target permanent you control. • Tap target permanent an opponent controls. |
Deputised Protester | Creature - Human Warrior | Common | 2R | Menace Melee <i>(Whenever this creature attacks it gains +1/+1 until end of turn for each opponent you attacked with a creature this turn)</i> Butcher's training, warrior's heart |
DeputisProtester | Creature - Human Warrior | Common | 2R | Menace Melee <i>(Whenever this creature attacks it gains +1/+1 until end of turn for each opponent you attacked with a creature this turn)</i> Butcher's training, warrior's heart |
Deputized Protester | Creature - Human Warrior | Common | 2R | Menace Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i> Butcher's training, warrior's heart. |
Desertion | Instant | Rare | 3UU | Counter target spell if an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into it's owner's graveyard. First the insult, then the injury. |
Diabolic Tutor | Sorcery | Uncommon | 2BB | Search your library for a card and put that card into your hand. Then shuffle your library. |
Disenchant | Instant | Common | 1W | Destroy target artifact or enchantment. |
Dismiss | Instant | Uncommon | 2UU | Counter target spell. Draw a card. |
Divination | Sorcery | Common | 2U | Draw two cards. |
Domesticated Hydra | Creature - Hydra | Uncommon | 2GG | {X}{G}{G}{G}: Monstrosity X <i>(If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)</i> As long as Domesticated Hydra is monstrous, it has trample. "Sit. Fetch. Devastate." |
Doomed Traveler | Creature - Human Soldier | Common | W | When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. |
Dragonlair Spider | Creature - Spider | Rare | 2RRGG | Reach Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. Swarms thrive in its nest, feeding on leathery bits of discarded wing. |
Dread Statuary | Land | Uncommon | {T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. The last reliable landmark in Tazeem just walked away. |
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Driver of the Dead | Creature - Vampire | Common | 3B | When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. |
Duskmantle Seer | Creature - Vampire Seer | Rare | 2UB | Flying At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand. |
Echoing Boon | Conspiracy | Uncommon | Hidden agenda (<i>Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up at any time and reveal the chosen name.</i>) Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy. |
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Ember Beast | Creature - Beast | Common | 2R | Ember Beast can't attack or block alone. |
Emissary's Ploy | Conspiracy | Rare | <i>(Start the game with this conspiracy face up in the command zone.) </i> Before drawing your opening hand, choose 1, 2, or 3. You may spend mana as though it was mana of any color to cast creature spells with converted mana cost equal to the chosen number. |
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Emissary\'s Ploy | Conspiracy | Rare | <i>(Start the game with this conspiracy face up in the command zone.) </i> Before drawing your opening hand, choose 1, 2, or 3. You may spend mana as though it was mana of any color to cast creature spells with converted mana cost equal to the chosen number. |
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Entourage of Trest | Creature - Elf Soldier | Common | 4G | When Entourage of Trest enters the battlefield, you become the monarch. Entourage of Trest can block an additional creature each combat as long as you are the monarch. "The dim resort to violence, for which the nimble prepare." --Leovold, emissary of Trest |
Evolving Wilds | Land | Common | {T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Exotic Orchard | Land | Rare | {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." -Pulan, Bant orchardist |
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Explosive Vegetation | Sorcery | Uncommon | 3G | Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. |
Expropriate | Sorcery | Mythic Rare | 7UU | <i>Council's dilemma</i> - Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. Few things are more valuable than time or money--and Leovold has plenty of both. |
Fade into Antiquity | Sorcery | Common | 2G | Exile target artifact or enchantment |
Faith's Reward | Instant | Rare | 3W | Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. "I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on." -Idrus, war priest of Thune |
Faith\'s Reward | Instant | Rare | 3W | Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. "I thought the wind was ushering me to my final destination, but it lifted me to my feet and I fought on." -Idrus, war priest of Thune |
Fang of the Pack | Creature - Wolf | Uncommon | 5G | Melee <i>(Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</i> At the beginning of combat on your turn, another target creature you control gains melee until end of turn. <i>(If a creature has multiple instances of melee, each triggers separately.) |
Farbog Boneflinger | Creature - Zombie | Uncommon | 4B | When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn. |
Festergloom | Sorcery | Common | 2B | Nonblack creatures get -1/-1 until end of turn. |
Fiery Fall | Instant | Common | 5R | Fiery Fall deals 5 damage to target creature. Basic landcycling 1R |
Flame Slash | Sorcery | Common | R | Flame Slash deals 4 damage to target creature. After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. |
Fleeting Distraction | Instant | Common | U | Target creature gets -1/-0 until end of turn. Draw a card. |
Fleshbag Marauder | Creature - Zombie Warrior | Uncommon | 2B | When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. |
Followed Footsteps | Enchantment - Aura | Rare | 3UU | Enchant creature At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield. |
Forgotten Ancient | Creature - Elemental | Rare | 3G | Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures. |
Gang of Devils | Creature - Devil | Uncommon | 5R | When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. |
Garbage Fire | instant | Common | 2R | Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage fire. |
Garrulous Sycophant | Creature - Human Advisor | Common | 2B | At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. |
Ghostly Possession | Enchantment - Aura | Common | 2W | Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Ghostly Prison | Enchantment | Uncommon | 2W | Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. |
Gleam of Resistance | Instant | Common | 4W | Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} |
Goblin Balloon Brigade | Creature - Goblin Warrior | Common | R | {r}: Goblin Balloon Brigade gains flying until end of turn. "The enemy is getting too close! Quick! Inflate the toad!" |
Goblin Racketeer | Creature - Goblin Rogue | Common | 3R | When Goblin Racketeer attacks, you may goad target creature defending player controls. "It, uh, fell of a cart?" |
Goblin Tunneler | Creature - Goblin Rogue | Common | 1R | {T}: Target creature with power 2 or less can't be blocked this turn. |
Gods Willing | Instant | Common | W | Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Gratuitous Violence | Enchantment | Rare | 2RRR | If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead. |
Grenzo's Ruffians | Creature - Goblin | Uncommon | 2RR | Melee <i>(Whenever this creature attacks, it gets +1/+1 for each opponent you attacked with a creature this combat.)</i> Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. |
Grenzo, Havoc Raiser | Legendary Creature - Goblin Rogue | Rare | RR | Whenever a creature you control deals combat damage to a player, choose one - &bull; Goad target creature that player controls. &bull; Exile the top card of that player's library. until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. "You burn. I'll pillage." |
Grenzo\'s Ruffians | Creature - Goblin | Uncommon | 2RR | Melee <i>(Whenever this creature attacks, it gets +1/+1 for each opponent you attacked with a creature this combat.)</i> Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent. |
Gruul War Chant | Enchantment | Uncommon | 2RG | Attacking creatures you control get +1/+0 and have menace. |
Guardian of the Gateless | Creature - Angel | Uncommon | 4W | Guardian of the Gateless can block any number of creatures. Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. |
Guttersnipe | Creature - Goblin Shaman | Uncommon | 2R | Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. |
Guul Draz Specter | Creature - Specter | Rare | 2BB | Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. |
Hail of Arrows | Instant | Uncommon | XW | Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures. |
Hallowed Burial | Sorcery | Rare | 3WW | Put all creatures on the bottom of their owners' libraries. "I'd rather hear the screams of battle than the quiet that follows." -Talara, elvish safewright |
Hamletback Goliath | Creature - Giant Warrior | Rare | 6R | Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. |
Harvester of Souls | Creature - Demon | Rare | 4BB | Deathtouch Whenever another nontoken creature dies, you may draw a card. |
Havengul Vampire | Creature - Vampire | Uncommon | 3R | Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. |
Hedron Matrix | Artifact - Equipment | Rare | 4 | Equipped creature gets +X/+X, where X is its converted mana cost. Equip {4} The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic. |
Hexplate Golem | Artifact Creature - Golem | Common | 7 | |
Hired Heist | Conspiracy | Common | Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i> Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card. |
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Hold the Perimeter | Conspiracy | Rare | <i>(Start the game with this conspiracy face up in the command zone.)</i> At the beginning of your first upkeep, put a 1/2 white Soldier creature token with defender onto the battlefield. At the beginning of each other player's first upkeep, that player puts a 1/1 red Goblin creature token onto the battlefield with "This creature can't block." |
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Hollowhenge Spirit | Creature - Spirit | Uncommon | 3W | Flash Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. |
Horn of Greed | Artifact | Rare | 3 | Whenever a player plays a land, that player draws a card. |
Hundred-Handed One | Creature - Giant | Rare | 2WW | Vigilance {3www}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. |
Hurly-Burly | Sorcery | Common | 1R | Choose one - • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying. |
Hymn of the Wilds | Conspiracy | Mythic Rare | (Start the game with this conspiracy face up in the command zone.) The first creature spell you cast each turn costs {1} less to cast. You can't cast instant or sorcery spells. Many attempt to speak with nature. Selvala speaks less, and nature answers more. |
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Ill-Tempered Cyclops | Creature - Cyclops | Common | 3R | Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) |
Illusion of Choice | Instant | Uncommon | U | You choose how each player votes this turn. Draw a card. "Please vote with a clear head and vigilant heart, knowing each voice is meaningful regardless of the outcome." -Ottavio d'Oro, Electoral Committee Speaker of Paliano |
Illusionary Informant | Creature - Bird Illusion | Common | 1U | Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying. |
Incendiary Dissent | Conspiracy | Common | Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i> Creatures you control with the chosen name have "{r}: This creature gets +1/+0 until end of turn." |
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Infest | Sorcery | Uncommon | 1BB | All creatures get -2/-2 until end of turn. "This is why we don't go out in banewasp weather." -Rannon, Vithian holdout |
Inquisition of Kozilek | sorcery | Rare | B | Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. You will scream out your innermost secrets just to make it stop. |
Into the Void | Sorcery | Uncommon | 3U | Return up to two target creatures to their owners' hands. |
Irresistible Prey | Sorcery | Uncommon | G | Target creature must be blocked this turn if able. Draw a card. |
Jeering Homunculus | Creature - Homunculus | Common | 1U | When Jeering Homunculus enters the battlefield, you may goad target creature. <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i> Mklthd had always hated crowds...and they had always hated him. |
Juniper Order Ranger | Creature - Human Knight | Uncommon | 3GW | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. |
Kami of the Crescent Moon | Legendary Creature - Spirit | Rare | UU | At the beginning of each player's draw step, that player draws an additional card. "He's a lot like me, that masterless little kami . . . unimpressed by grandeur and never at a loss for a trick." -Toshiro Umezawa |
Kaya, Ghost Assassin | Planeswalker - Kaya | Mythic Rare | 2WB | 0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under it's owner's control at the beginning of your next upkeep. You lose 2 life. -1: Each Opponent loses 2 life and you gain 2 life. -2: Each opponent discards a card and you draw a card |
Keeper of Keys | Creature - Human Rogue Mutant | Rare | 3UU | When Keeper of Keys enters the battlefield, you become the monarch. At the beginning of your upkeep if you are the monarch, creatures you control can't be blocked this turn. For the right price, he'll unlock your path to the throne. |
Keepsake Gorgon | Creature - Gorgon | Uncommon | 3BB | Deathtouch {5}{B}{B}: Monstrosity 1. <i>(If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)</i> When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls. |
Kill Shot | Instant | Common | 2W | Destroy target attacking creature. Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. |
Kiln Fiend | Creature - Elemental Beast | Common | 1R | Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. |
Kitesail | Artifact - Equipment | Common | 2 | Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Knights of the Black Rose | Creature - Human Knight | Uncommon | 3WB | When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. "Hail to the true queen! Long may she reign!" |
Lace with Moonglove | Instant | Common | 2G | Target creature gains deathtouch until end of turn. Draw a card. |
Lay of the Land | Sorcery | Common | G | Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. |
Leovold's Operative | Creature - Elf Rogue | Common | 2G | Draft Leovold's Operative face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. |
Leovold, Emissary of Trest | Legendary Creature - Elf Advisor | Mythic Rare | BGU | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. "I'm sure we can come to an arrangement." |
Leovold\'s Operative | Creature - Elf Rogue | Common | 2G | Draft Leovold's Operative face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. |
Lieutenants of the Guard | Creature - Human Soldier | Common | 4W | <i>Council's dilemma</i> - When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and put at 1/1 white Soldier creature token onto the battlefield for each numbers vote. |
Manaplasm | Creature - Ooze | Uncommon | 2G | Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. |
Marchesa's Decree | Enchantment | Uncommon | 3B | When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, the controller of that creature loses 1 life. |
Marchesa\'s Decree | Enchantment | Uncommon | 3B | When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, the controller of that creature loses 1 life. |
Mausoleum Turnkey | Creature - Ogre Rogue | Uncommon | 3B | When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit. |
Menagerie Liberator | Creature - Human Warrior | Common | 3G | Trample Melee |
Merfolk Looter | Creature - Merfolk Rogue | Uncommon | 1U | {t}: Draw a card, then discard a card. |
Merfolk Skyscout | Creature - Merfolk Scout | Uncommon | 2UU | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. |
Messenger Jays | Creature - Bird | Common | 4U | Flying <i>Council's Dilemma</i> - When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. |
Mnemonic Wall | Creature - Wall | Common | 4U | Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. "I'd build an entire fortress of them if I could."-Mzali, Lighthouse archmage |
Murder | Instant | Common | 1BB | Destroy target creature. |
Natural Unity | Conspiracy | Common | Hidden agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)</i> Creatures you control with the chosen name have "At the beginning of combat on your turn, you may pay {g}. If you do, put a +1/+1 counter on this creature." |
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Negate | Instant | Common | 1U | Counter target noncreature spell. |
Nessian Asp | Creature - Snake | Common | 4G | Reach {6}{G}: Monstrosity 4. |
Netcaster Spider | Creature - Spider | Common | 2G | Reach Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. |
Noble Banneret | Creature - Human Knight | Uncommon | 2WW | Draft Noble Banneret face up. As you draft a creature card, you may reveal it, note it's name then turn Noble Banneret face down. As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures gain +1/+1 and have lifelink. |
Ogre Sentry | Creature - Ogre Warrior | Common | 1R | Defender |
Omenspeaker | Creature - Human Wizard | Common | 1U | When Omenspeaker enters the battlefield, scry 2. |
Opaline Unicorn | Artifact Creature - Unicorn | Common | 3 | {T}: Add one mana of any color to your mana pool. |
Orchard Elemental | Creature - Elemental | Common | 5G | Council's dilemma - When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. |
Overrun | Sorcery | Uncommon | 2GGG | Creatures you control get +3/+3 and gain trample until end of turn. |
Palace Jailer | Creature - Human Soldier | Uncommon | 2WW | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. |
Palace Sentinels | Creature - Human Soldier | Common | 3W | When Palace Sentinels enters the battlefield, you become the monarch "One who ruled willing subjects would need no such protection." - Adriana, Captain of the Guard |
Paliano Vanguard | Creature - Human Soldier | Rare | 1W | Draft Paliano Vanguard face up. As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1. |
Pariah | Enchantment - Aura | Rare | 2W | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. |
Pharika's Mender | Creature - Gorgon | Uncommon | 3BG | When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. "The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss." |
Pharika\'s Mender | Creature - Gorgon | Uncommon | 3BG | When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand. "The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss." |
Phyrexian Arena | Enchantment | Rare | 1BB | At the beginning of your upkeep, you draw a card and you lose 1 life. A spark of resistance against a tide of corruption. |
Platinum Angel | Artifact Creature - Angel | Mythic Rare | 7 | Flying You can't lose the game and your opponents can't win the game. She is the apex of the artificer's craft, the spirit of the divine called out of base metal. |
Plummet | Instant | Common | 1G | Destroy target creature with flying. |
Prey Upon | Sorcery | Common | G | Target creature you control fights target creature you don't control. |
Protector of the Crown | Creature - Giant | Rare | 5W | When Protector of the Crown enters the battlefield, you become the monarch. If damage would be dealt to you, is dealt to Protector of the Crown instead. "I gladly offer my weapon and my life to the glory of my sovereign" |
Protector of the Throne | Creature - Giant | Rare | 5W | When Guardian of the Throne enters the battlefield, you become the monarch. If damage would be dealt to you, you may instead have that damage be dealt to Protector of the Throne. |
Psychosis Crawler | Artifact Creature - Horror | Rare | 5 | Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. |
Public Execution | Instant | Uncommon | 5B | Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. |
Pyretic Hunter | Creature - Elemental Cat | Uncommon | 4R | Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter. Menace (<i>This creature can't be blocked except by two or more creatures.</i>) Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter. |
Queen Marchesa | Legendary Creature - Human Assassin | Mythic Rare | 1RWB | Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black assassin creature token with deathtouch and haste onto the battlefield. |
Raise Dead | Sorcery | Common | B | Return target creature card from your graveyard to your hand. |
Raise the Alarm | Instant | Common | 1W | Put two 1/1 white Soldier creature tokens onto the battlefield |
Ravenous Leucrocota | Creature - Beast | Common | 3G | Vigilance {6}{G}: Monstrosity 3. |
Recruiter of the Guard | Creature - Human Soldier | Rare | 2R | When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. Before a cause can have supporters, it has to have a voice. |
Regal Behemoth | Creature - Lizard | Rare | 4GG | Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land while you're the monarch, add one mana of any color to your mana pool <i>in addition to the mana the land produces).</i> |
Regicide | Instant | Common | B | Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide. "You're done!" |
Repulse | Instant | Common | 2U | Return target creature to it's owner's hand. Draw a card "You aren't invited." |
Reviving Dose | Instant | Common | 2W | You gain 3 life. Draw a card. |
Reviving Dose i die now | Instant | Unknown | You gain 3 life. Draw a card. |
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Rogue's Passage | Land | Uncommon | {T}: Add {C} to your mana pool. {4}, {T}: Target creature can't be blocked this turn. |
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Rogue\'s Passage | Land | Uncommon | {T}: Add {C} to your mana pool. {4}, {T}: Target creature can't be blocked this turn. |
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Runed Servitor | Artifact Creature - Construct | Uncommon | 2 | When Runed Servitor dies, each player draws a card. |
Sanctum Prelate | Creature - Human Cleric | Mythic Rare | 1WW | As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with converted mana cost equal to the converted number can't be cast. "These halls are sacred. You will be silent." |
Sangromancer | Creature - Vampire Shaman | Rare | 2BB | Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. |
Selvala's Stampede | Sorcery | Rare | 4GG | <i>Council's dilemma</i> - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. |
Selvala, Heart of the Wilds | Legendary Creature - Elf Scout | Mythic Rare | 1GG | Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {g}, {t}: Add X mana in any combination of colors to your mana pool, where X is the greatest power among creatures you control. |
Selvala\'s Stampede | Sorcery | Rare | 4GG | <i>Council's dilemma</i> - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. |
Serum Visions | Sorcery | Uncommon | U | Draw a card. Scry 2. <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i> |
Shambling Goblin | Creature - Zombie Goblin | Common | B | When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. |
Shimmering Grotto | Land | Common | {T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. |
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Shipwreck Singer | Creature - Siren | Uncommon | UB | Flying {1}{U}: Target creature an opponent controls attacks this turn if able. {1}{B}, {T}: Attacking creatures get -1/-1 until end of turn. |
Show and Tell | Sorcery | Mythic Rare | 2U | Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. |
Sinuous Vermin | Creature - Rat Horror | Common | 1B | {3}{b}{b}: Monstrosity 3. As long as Sinuous Vermin is monstrous, it has menace. |
Skittering Crustacean | Creature - Crab | Common | 2U | {6}{u}: Monstrosity 4 As long as Skittering Crustacean is monstrous, it has hexproof. |
Skyline Despot | Creature - Dragon | Rare | 5RR | Flying When Skyline Despot enters, the battlefield, you become the monarch. At the beginning of your upkeep, if you are the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield |
Smuggler Captain | Creature - Human Pirate | Uncommon | 3B | Draft Smuggler Captain face up. As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down. When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library. |
Sovereign's Realm | Conspiracy | Mythic Rare | <i>(Start the game with this conspiracy face up in the command zone.)</i> Your deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn, you may play basic land cards from outside the game. Basic lands you control have "{T}: Add one mana of any color to your mana pool." |
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Sovereign\'s Realm | Conspiracy | Mythic Rare | <i>(Start the game with this conspiracy face up in the command zone.)</i> Your deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn, you may play basic land cards from outside the game. Basic lands you control have "{T}: Add one mana of any color to your mana pool." |
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Spectral Grasp | Enchantment - Aura | Uncommon | 1W | Enchant Creature Enchanted creature can't attack you or a planeswalker you control. Enchanted creature can't block creatures you control. |
Sphinx of Magosi | Creature - Sphinx | Rare | 3UUU | Flying {2U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi. "A riddle is nothing more than a trap for small minds, baited with the promise of understanding." |
Spire Phantasm | Creature - Gargoyle Illusion | Uncommon | 2UU | Reveal Spire Phantasm as you draft it. The next time a player drafts from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. |
Spirit of the Hearth | Creature - Cat Spirit | Rare | 4WW | Flying You have hexproof. Thieves know that a snarl in the night means, "Rob another house." |
Spitting Slime | Creature - ooze | Rare | 3GG | {4GG}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i> When Spitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime. <i>(The token has no counters and isn't monstrous)</i> |
Spy Kit | Artifact - Equipment | Uncommon | 2 | Equipped Creature has +1/+1 and has all names of nonlegendary creatures in addition to it's name. Equip {2} Imitation is the sincerest form of treachery. |
Stoneshock Giant | Creature - Giant | Uncommon | 3RR | {6}{R}{R}: Monstrosity 3. <i>(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</i> When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn. |
Stormchaser Chimera | Creature - Chimera | Uncommon | 2UR | Flying {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. |
Strength in Numbers | Instant | Common | 1G | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. |
Stromkirk Patrol | Creature - Vampire Solider | Common | 4B | Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. |
Stunt Double | Creature - Shapshifter | Rare | 3U | Flash You may have Stunt Double enter the battlefield as a copy of any creature on the the battlefield. No duelist is without equal in Paliano |
Subterranean Tremors | Sorcery | Mythic Rare | XR | Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield. The market is now closed. |
Sulfurous Blast | Instant | Uncommon | 2RR | Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead. |
Summoner's Bond | Conspiracy | Uncommon | Double agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.)</i> Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. |
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Summoner\'s Bond | Conspiracy | Uncommon | Double agenda <i>(Start the game with this conspiracy face down in the command zone and secretly name two different cards. You may turn this conspiracy face up any time and reveal the chosen names.)</i> Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library. |
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Sylvan Bounty | Instant | Common | 5G | Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
Thorn of the Black Rose | Creature - Human Assassin | Common | 3B | Deathtouch When Thorn of the Black Rose enters the battlefield, you become the monarch If bribery and intimidation fail, Marchesa turns to her favourite form of bureaucracy |
Throne of the High City | Land | Rare | {t}: Add {c} to your mana pool. {4}, {t}, Sacrifice Throne of the High City. You become the monarch. A shining example of Paliano's true ruler --ambition. |
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Throne Warden | Creature - Human Soldier | Common | 1W | At the beginning of your upkeep, if you're the monarch, put a +1/+1 counter on Throne Warden. "Rulers come and go, but my allegiance belongs to the throne." |
Tormenting Voice | Sorcery | Common | 1R | As an additional cost to cast Tormenting Voice, discard a card. Draw two cards. |
Traumatic Visions | Instant | Common | 3UU | Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.) |
Trumpet Blast | Instant | Common | 2R | Attacking creatures get +2/+0 until end of turn. |
Twin Bolt | Instant | Common | 1R | Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. |
Unnerve | Sorcery | Common | 3B | Each opponent discards two cards. |
Vaporkin | Creature - Elemental | Common | 1U | Flying Vaporkin can only block creatures with flying. |
ve | Creature - Elf Rogue | Common | 2G | Draft Leopold's Operative face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card form it. <i>(You may look at that booster pack,)</i> |
Vertigo Spawn | Creature - Illusion | Uncommon | 1U | Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. |
Volatile Chimera | Creature - Elemental Chimera | Rare | 2R | Before you shuffle your deck to start the game you may reveal this card fron your deck and exile three or more creature cards you drafted that aren't in your deck. {1R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability. |
Voyaging Satyr | Creature - Satyr | Common | 1G | {T}: Untap target land. "None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit." |
Weight Advantage | Conspiracy | Rare | {i}(Start with this conspiracy face up in the command zone{/i} Each creature you control assigns combat damage equal to it's toughness rather than it's power When immovable object becomes irresistible force, it's best just to get out of the way. |
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Wild Griffin | Creature - Griffin | Common | 2W | Flying |
Wild Pair | Enchantment | Rare | 4GG | Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library. |
Windborne Charge | Sorcery | Uncommon | 2WW | Two target creatures you control each get +2/+2 and gain flying until end of turn. |
Wings of the Guard | Creature - Bird | Common | 1W | Flying Melee <i>(Whenever this creature attacks, it gets +1/+1 for each opponent you attacked with a creature this combat.)</i> Within the city walls, Adriana's falcons hunt vermin of all kinds. |
Zealous Strike | Instant | Common | 1W | Target creature gets +2/+2 and gains first strike until end of turn. |
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