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Double Masters Spoilers zijn begonnen

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Double Masters Spoilers zijn begonnen

De eerste kaart spoilers van de set Double Masters zijn verschenen.
De aankomende maand wordt deze pagina verder uitgebreid met nieuwe spoilers.

Spoilers Double Masters


Kaartnaam Type Rarity Manacost Oracle + flavor
Abrade Instant Common 1R Choose one -
• Abrade deals 3 damage to target creature.
• Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.
Academy Ruins Legendary Land Rare {T}: Add {C}.

{1U}, {T}: Put target artifact card from your graveyard on top of your library.

The Tolarian Academy was home to some of the greatest discoveries in Dominaria's history-as well as its greatest tragedies.
Accomplished Automaton Artifact Creature - Construct Common 7 Fabricate 1

Was it just lonely, or was some form of evolution inevitable?
Ad Nauseam Instant Rare 3BB Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

When the task spilled over into undeath, he stopped calling it his life's work.
Adaptive Automaton Artifact Creature - Construct Rare 3 As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.
Alabaster Mage Creature - Human Wizard Common 1W {1W}: Target creature you control gains lifelink until end of turn.

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed
Ancestral Blade Artifact - Equipment Common 1W When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip {1}
Ancient Stirrings Sorcery Common G Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Angel of the Dawn Creature - Angel Common 4W Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

She sings for all those who have been silenced.
Apprentice WIzard Creature - Human Wizard Common 1UU {U}, {T}: Add {CCC}.

Aspiring wizards must demonstrate basic levels of willpower and mental discipline to even be considered for an internship.
Archangel of Thune Creature - Angel Mythic Rare 3WW Flying, lifelink
Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.
Arcum Dagsson Legendary Creature - Human Artificer Mythic Rare 3U {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle their library.

"Artifice sundered the world. It shall not again wreak such sorrow."
Argivian Restoration Sorcery Common 2UU Return target artifact card from your graveyard to the battlefield.

"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."
-Hanna, Weatherlight navigator
Arixmethes, Slumbering Isle Legendary Creature - Kraken Rare 2GU Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land.
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
{T}: Add {GU}.
Ash Barrens Land Uncommon Tap: Add {C}.
Basic landcycling {1}
Atraxa, Praetors' Voice Legendary Creature - Angel Horror Mythic Rare GWUB Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate.
Auriok Salvagers Creature - Human Soldier Uncommon 3W {1W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."
Austere Command Sorcery Rare 4WW Choose two -
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.
Avacyn, Angel of Hope Legendary Creature - Angel Mythic Rare 5WWW Flying, vigilance, indestructible
Other permanents you control have indestructible.

Avacyn lives on in the hearts and minds of Innistrad's people.
Avenger of Zendikar Creature - Elemental Mythic Rare 5GG When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
<i>Landfall</i> - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
Awakening Zone Enchantment Rare 2G At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}"

The ground erupted in time with the hedron's thrum, a dirge of the last days.
Balduvian Rage Instant Common XR Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
-Lothar Lovisason, Balduvian chieftain
Baleful Strix Artifact Creature - Bird Rare UB Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.
Basalt Monolith Artifact Uncommon 3 Basalt Monolith doesn't untap during your untap step.
{T}: Add {CCC}.
{3}: Untap Basalt Monolith.
Basilisk Collar Artifact - Equipment Rare 1 Equipped creature has deathtouch and lifelink.

Equip {2}

During their endless travels, the mages of Goma Fada caravan have learned ways to harness both life and death.
Batterskull Artifact - Equipment Mythic Rare 4 Living weapon
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
Battle-Rattle Shaman Creature - Goblin Shaman Common 3R At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
Beacon of Unrest Sorcery Rare 3BB Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

"The light of my master's guidance traverses all boundaries, even those separating life and death."
Blade Splicer Creature - Human Artificer Rare 2W When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have first strike.

"Flesh is a betrayal of the self."
Blasphemous Act Sorcery Rare 8R This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
-Thalia, Knight-Cathar
Blightsteel Colossus Artifact Creature - Golem Mythic Rare 12 Trample, infect, indestructible
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Blinkmoth Nexus Land Rare {T}: Add Colorless.
{1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Blood Moon Enchantment Rare 2R Nonbasic lands are Mountains.

Bathed in deep crimson, the land that once gave comfort and shelter now yielded nothing but hostility.
Bloodbriar Creature - Elemental Common 2G Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

"There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back."
-Nissa Revane
Bloodshot Trainee Creature - Goblin Warrior Uncommon 3R {T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.

"Just think how strong I'll be if my arms don't tear off!"
Bloodspore Thrinax Creature - Lizard Rare 2GG Devour 1
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
Bone Picker Creature - Bird Common 3B This spell costs {3} less to cast if a creature died this turn.
Flying, deathtouch

They are the first to greet dissenters on their journey into exile.
Boon Reflection Enchantment Rare 4W If you would gain life, you gain twice that much life instead.

Twice brewed and twice blessed, the remedy restores both body and mind.
Bosh, Iron Golem Legendary Artifact Creature - Golem Rare 8 Trample
{3R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.
Braids, Conjurer Adept Legendary Creature - Human Wizard Rare 2UU At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.

The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being.
Brainstorm Instant Rare U Draw three cards, then put two cards from your hand on top of your library in any order.

"In all my years of research, I have yet to accurately quantify that baffling mental process known as 'inspiration.'"
-Elmora, mage-analyst
Breya, Etherium Shaper Legendary Artifact Creature - Human Mythic Rare WUBR When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
{2}, Sacrifice two artifacts: Choose one -
• Breya deals 3 damage to target player or planeswalker.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Brimstone Volley Instant Uncommon 2R Brimstone Volley deals 3 damage to any target.
<i>Morbid</i> - Brimstone Volley deals 5 damage instead if a creature died this turn.

Peace had failed. War had failed. There was only one option left.
Brudiclad, Telchor Engineer Legendary Artifact Creature - Artificer Rare 4UR Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
Buried Ruin Land Uncommon {T}: Add Colorless.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

History has buried its treasures deep.
Cascade Bluffs Land Rare {T}: Add {C}.
{(u/r)}: Add {UU}, {UR}, or {RR}.

Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.
Cast Down Instant Common 1B Destroy target nonlegendary creature.

"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed."
-Chainer's Torment
Cathartic Reunion Sorcery Common 1R As an additional cost to cast this spell, discard two cards.
Draw three cards.

The chasm of years and worlds collapsed under the power of their embrace.
Cathodion Artifact Creature - Construct Common 3 When Cathodion dies, add {CCC}.

Instead of creating a tool that would be damaged by heat, the Thran built one that was charged by it.
Champion of Lambholt Creature - Human Warrior Rare 1GG Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Chatter of the Squirrel Sorcery Common G Create a 1/1 green Squirrel creature token.
Flashback {1G}
Chief of the Foundry Artifact Creature - Construct Uncommon 3 Other artifact creatures you control get +1/+1.

The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers.
Chord of Calling Instant Rare XGGG Convoke
Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
Chromatic Star Artifact Common 1 {1}, {T}, Sacrifice Chromatic Star: Add one mana of any color.
When Chromatic Star is put into a graveyard from the battlefield, draw a card.
Chrome Mox Artifact Mythic Rare 0 <i>Imprint</i> - When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
Tap: Add one mana of any of the exiled card's colors.
Clear Shot Instant Common 2G Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

"What worked to bring down angels will do the same for these horrors."
-Rem Karolus, Slayer of Eldrazi
Clone Shell Artifact Creature - Shapeshifter Uncommon 5 <i>Imprint</i> - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
Cloudreader Sphinx Creature - Sphinx Common 4U When Cloudreader Sphinx enters the battlefield, scry 2.
Cogwork Assembler Artifact Creature - Assembly-Worker Uncommon 3 {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.

Duplication is neither thievery nor flattery. It is efficiency.
Conclave Naturalists Creature - Dryad Common 4G When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

"Your swords and wards have no power here."
Conjurer's Closet Artifact Rare 5 At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

"Tomorrow wears yesterday's face."
-Kordel the Cryptic
Coretapper Artifact Creature - Myr Uncommon 2 {T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.

It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface.
Corridor Monitor Artifact Creature - Constrcut Common 1U When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

Castle Vantress has no locks on its doors, but interlopers rarely make it past the foyer.
Costly Plunder Instant Common 1B As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.

No lock of iron is a match for Vraska's will of stone.
Council's Judgment Sorcery Rare 1WW <i>Will of the council</i> - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

"Our ruling is final."
Cragganwick Cremator Creature - Giant Shaman Rare 2RR When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Each night that his bowl fills, a village mourns.
Cranial Plating Artifact - Equipment Uncommon 2 Equipped creature gets +1/+0 for each artifact you control.
{BB}: Attach Cranial Plating to target creature you control.
Equip {1}
Crib Swap Tribal Instant - Shapeshifter Common 2W Changeling
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Crop Rotation Instant Rare G As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle your library.

"The end of my cycle draws near. Rise up, young sprouts, and take root in my place.
Crusader of Odric Creature - Human Soldier Common 2W Crusader of Odric's power and toughness are each equal to the number of creatures you control.

"We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."
Crushing Vines Instant Common 2G Choose one -
• Destroy target creature with flying.
• Destroy target artifact.

"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide."
-Garruk Wildspeaker, to Liliana Vess
Culling Dais Artifact Uncommon 2 {T}, Sacrifice a creature: Put a charge counter on Culling Dais.
{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

"Forswear the flesh and you will truly see."
-Jin-Gitaxias, Core Augur
Cyclonic Rift Instant Rare 1U Return target nonland permanent you don't control to its owner's hand.
Overload {6U}

"Oh, that's what that switch does!"
Dark Confidant Creature - Human Wizard Mythic Rare 1B At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Greatness, at any cost.
Dark Depths Legendary Snow Land Mythic Rare Dark Depths enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Darksteel Axe Artifact - Equipment Common 2 Indestructible
Equipped creature gets +2/+0.
Equip {2}

Heavier than it looks, tricky to wield, guaranteed to last.
Darksteel Citadel Artifact Land Uncommon Indestructible
{T}: Add {C}.

Structures built from darksteel yield to neither assault nor age.
Darksteel Forge Artifact Mythic Rare 9 Artifacts you control have indestructible.

"It is as if this world has been expecting our blessings."
-Elesh Norn, Grand Cenobite
Death's Shadow Creature - Avatar Rare B Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.
Death-Hood Cobra Creature - Snake Common 1G {1G}: Death-Hood Cobra gains reach until end of turn.
{1G}: Death-Hood Cobra gains deathtouch until end of turn.

"Size alone does not guarantee survival."
-Vorinclex, Voice of Hunger
Deathreap Ritual Enchantment Uncommon 2BG <i>Morbid</i> - At the beginning of each end step, if a creature died this turn, you may draw a card.

"All who set foot in Paliano are pawns in someone's play for power."
-Marchesa, the Black Rose
Deepglow Skate Creature - Fish Rare 4U When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

Its graceful glide paints the ocean floor with strokes of luminescence.
Defiant Salvager Creature - Aetherborn Artificier Common 2B Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery.

"I didn't survive that crash just so I could fall to the likes of you."
Dire Fleet Hoarder Creature - Human Pirate Common 1B When Dire Fleet Hoarder dies, create a Treasure token.

Among the pirates of the Brazen Coalition, the only thing more dangerous than failure is success.
Disciple of the Vault Creature - Human Cleric Uncommon B Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault.
Dismantle Sorcery Uncommon 2R Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

"If only the living were so easily salvaged."
-Memnarch
Divest Sorcery Common B Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Flittersprites collect unusually valuable things: coins of fallen empires, baby teeth, and memories of treasured names.
Doomed Necromancer Creature - Human Cleric Mercenary Rare 2B {B}, Tap, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

Many necromancers share the same last words-the ones that conclude the undeath ritual.
Doubling Season Enchantment Mythic Rare 4G If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dread Return Sorcery Uncommon 2BB Return target creature card from your graveyard to the battlefield.
Flashback-Sacrifice three creatures.

Those who forget the horrors of the past are doomed to re-meet them.
Driver of the Dead Creature - Vampire Common 3B When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.
Drown in Sorrow Sorcery Uncommon 1BB All creatures get -2/-2 until end of turn. Scry 1.

"The sad truth is that the whip of Erebos is long enough to wrap around all our throats."
-Perisophia the philosopher
Dsiciple of Bolas Creature - Human Wizard Rare 3B When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

"Lord Bolas has shown me how each miserable little life holds untold resources."
Dualcaster Mage Creature - Human Wizard Rare 1RR Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."
Duplicant Artifact Creature - Shapeshifter Rare 6 <i>Imprint</i> - When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.
Eager Construct Artifact Creature - Construct Common 2 When Eager Construct enters the battlefield, each player may scry 1.

Loyal to a fault, it anticipates its master's every need.
Elvish Aberration Creature - Elf Mutant Common 5G {T}: Add {GGG}.
Forestcycling {2}
Endless Atlas Artifact Rare 2 {2}, {T}: Draw a card. Activate this ability only if you control three or more lands with the same name.

Guarded by cartographers, disdained by warlords, coveted by adventurers.
Engineered Explosives Artifact Rare X Sunburst
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Enlarge Sorcery Uncommon 3GG Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able.

For Mittens, it was just another day at the beach.
Ensnaring Bridge Artifact Mythic Rare 3 Creatures with power greater than the number of cards in your hand can't attack.

"When I said I needed a hand, I didn't mean this."
-Gerrard Capashen
Esperzoa Artifact Creature - Jellyfish Uncommon 2U Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.

The more metal it digests, the more its jelly will fetch on the alchemists' market.
Ethersworn Canonist Artifact Creature - Human Cleric Rare 1W Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."
Everflowing Chalice Artifact Common 0 Multikicker {2}
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
Executioner's Capsule Artifact Common B {1B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within.
Expedition Map Artifact Rare 1 {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"Let's see. I've been here, here, here, here, and here. Where next?"
-Olenn, tireless traveler
Exploration Enchantment Rare G You may play an additional land on each of your turns.

With every step she took, a new world unfolded in front of her.
Faerie Mechanist Artifact Creature - Faerie Artificer Common 3U Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Falkenrath Aristocrat Creature - Vampire Noble Rare 2BR Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

"Your blood is quite pleasing. A pity there's not enough for both of us."
Fatal Push Instant Rare B Destroy target creature if it has converted mana cost 2 or less.
<i>Revolt</i> - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.
Fencing Ace Creature - Human Soldier Uncommon 1W Double strike

His prowess gives the guildless hope that they can hold out against tyranny.
Fetid Heath Land Rare {T}: Add {C}.
{(w/b)}: Add {WW}, {WB}, or {BB}.

"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
-Talara, elvish safewright
Fierce Empath Creature - Elf Common 2G When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Fire-Lit Thicket Land Rare {T}: Add {C}.
{(r/g)}, {T}: Add {RR}, {RG}, or {GG}.

Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.
Flayer Husk Artifact - Equipment Common 1 Living weapon
Equipped creature gets +1/+1.
Equip {2}
Flickerwisp Creature - Elemental Uncommon 1WW Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.
Flooded Strand Land Rare {T}: Add {C}.
{(g/u)}: Add {GG}, {GU}, or {UU}.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.
Force of Will Instant Mythic Rare 3UU You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.

"Amateur."
Forest Basic Land - Forest Basic Land {T}: Add {G}.
Fortify Instant Common 2W Choose one -
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.

"Where metal is tainted and wood is scarce, we are best armed by faith."
-Tavalus, acolyte of Korlis
Frogify Enchantment - Aura Common 1U Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

That gnat was still hovering by the venison, and now both looked delicious.
Fulminator Mage Creature - Elemental Shaman Rare 1(B/R)(B/R) Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Burn, suffer, and trouble me no more."
Galvanic Blast Instant Uncommon R Galvanic Blast deals 2 damage to any target.
<i>Metalcraft</i> - Galvanic Blast deals 4 damage instead if you control three or more artifacts.

Mirrodin has little weather, but it certainly has lightning.
Geist of Saint Traft Legendary Creature - Spirit Cleric Mythic Rare 1WU Hexproof

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Gelatinous Genesis Sorcery Uncommon XXG Create X X/X green Ooze creature tokens.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.
Geth, Lord of the Vault Legendary Creature - Zombie Mythic Rare 4BB Intimidate
{XB}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.
Ghor-Clan Rampager Creature - Beast Uncommon 2RG Trample
<i>Bloodrush</i> - {RG}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
-Kroshkar, Gruul shaman
Glassdust Hulk Artifact Creature - Golem Uncommon 3WU Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling {(w/u)}
Glaze Fiend Artifact Creature - Illusion Common 1B Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances.
Gleaming Barrier Artifact Creature - Wall Common 2 Defender
When Gleaming Barrier dies, create a Treasure token.

"Gold without freedom might as well be lead."
-Angrath
Glimmervoid Land Rare At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
{T}: Add one mana of any color.

An empty canvas holds infinite possibilities.
Glint-Sleeve Artisan Creature - Dwarf Artificer Common 2W Fabricate 1

"Shine bright, bolts tight."
Goblin Gaveleer Creature - Goblin Warrior Common R Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.

"When everything looks like a nail, you really need to get yourself a hammer."
-Krol, goblin furnace-priest
Goblin Guide Creature - Goblin Scout Rare R Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

When the landmarks themselves up and move, goblin intuition beats any map.
Godo, Bandit Warlord Legendary Creature - Human Barbarian Rare 5R When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Golem Artisan Artifact Creature - Golem Uncommon 5 {2}: Target artifact creature gets +1/+1 until end of turn.
{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Better living through metallurgy.
Golem-Skin Guantlets Artifact - Equipment Common 1 Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {2}
Grand Architect Creature - Vedalken Artificer Rare 1UU Other blue creatures you control get +1/+1.

{U}: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Graven Cairns Land Rare {T}: Add {C}.
{(b/r)}, {T}: Add {BB}, {BR}, or {RR}.

"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people."
-Illulia of Nighthearth
Greater Good Enchantment Rare 2GG Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

"There's wisdom to be gained in death-whether it be one's own or someone else's."
-Jarad, Golgari Lich-Lord
Grim Lavamancer Creature - Human Wizard Rare R {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."
Hammer of Nazahn Legendary Artifact - Equipment Rare 4 Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip {4}
Hanna, Ship's Navigator Legendary Creature - Human Artificer Rare 1WU {1WU}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."
Heartbeat of Spring Enchantment Rare 2G Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
-Diary of Azusa
Heartless Pillage Sorcery Common 2B Target opponent discards two cards.
<i>Raid</i> - If you attacked this turn, create a Treasure token.
Heat Shimmer Sorcery Rare 2R Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression
Hidden Stockpile Enchantment Uncommon WB <i>Revolt</i> - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.
High Market Land Rare {T}: Add Colorless.
{T}, Sacrifice a creature: You gain 1 life.

If it can't be had here, it can't be had on any world.
Hinder Instant Uncommon 1UU Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

"Do not react to force in kind. Turn it aside. Direct it to where it can do no harm."
-Meloku the Clouded Mirror
Ichor Wellspring Artifact Common 2 When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.

"Our glorious infection has taken hold."
-Elesh Norn, Grand Cenobite
Imperial Recruiter Creature - Human Advisor Mythic Rare 2R When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.

A passionate recruiter will win a war before the first arrow flies.
Inkwell Leviathan Artifact Creature - Leviathan Rare 7UU Islandwalk, trample
Shroud

"Into its maw went the seventh sea, never to be seen again while the world remains."
-Esper fable
Invigorate Instant Uncommon 2G If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Ion Storm Enchantment Rare 2R {1R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power.
Iron Bully Artifact Creature - Golem Common 3 Menace
When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

"Why would someone have built . . . wait, never mind. Send it to the front lines!"
-Commander Grozdan
Iron League Steed Artifact Creature - Constrcut Common 4 Haste
Fabricate 1

The Iron League prides itself on its metal-shaping techniques.
Island Basic Land - Island Basic Land {T}: Add {U}.
Isochron Scepter Artifact Rare 2 <i>Imprint</i> - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Izzet Charm Instant Uncommon UR Choose one -
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Jace, the Mind Sculptor Legendary Planeswalker - Jace Mythic Rare 2UU +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Jhoira's Familiar Artifact Creature - Bird Uncommon 4 Flying
Historic spells you cast cost {1} less to cast.

"You could say it was my pet project."
-Jhoira
Jhoira, Weatherlight Captain Legendary Creature - Human Artificer Rare 2UR Whenever you cast a historic spell, draw a card.

As she took the wheel of the Weatherlight for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now.
Kaalia of the Vast Legendary Creature - Human Cleric Mythic Rare 1RWB Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."
Karn Liberated Legendary Planeswalker - Karn Mythic Rare 7 +4: Target player exiles a card from their hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Karrthus, Tyrant of Jund Legendary Creature - Dragon Mythic Rare 4BRG Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
Kazuul's Toll Collector Creature - Ogre Warrior Common 2R {0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.

Travelers are advised to bring extra swords, preferably shiny ones.
Kemba, Kha Regent Legendary Creature - Cat Cleric Rare 1WW At the beginning of your upkeep, create a 2/2 white Cat creature token for each equipment attached to Kemba, Kha Regent.

"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."
Kozilek's Predator Creature - Eldrazi Drone Common 3G When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."

It's difficult to outwit something that doesn't speak, strategize, or even think.
Kuldotha Flamefiend Creature - Elemental Uncommon 4RR When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
Kuldotha Forgemaster Artifact Creature - Construct Rare 5 {T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.
Land Tax Enchantment Mythic Rare W At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.
Leonin Abunas Creature - Cat Cleric Rare 3W Artifacts you control have hexproof.

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.
Liege of the Tangle Creature - Elemental Rare 6GG Trample
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
Lightning Axe Instant Common R As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.

"A gargoyle's meat can be carved with an ordinary cleaver, but for its petrous hide . . ."
-Asmoranomardicadaistinaculdacar,
The Underworld Cookbook
Lightning Greaves Artifact - Equipment Rare 2 Equipped creature has haste and shroud.
Equip {0}

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Lux Cannon Artifact Rare 4 {T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.
Maelstrom Nexus Enchantment Mythic Rare WUBRG The first spell you cast each turn has cascade.
Maelstrom Pulse Sorcery Rare 1BG Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.
Magnifying Glass Artifact Common 3 {T}: Add Colorless.
{4}, {T}: Investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")

Knight-Inquisitors of Saint Raban delve deep into mysteries best left unexplored.
Magus of the Abyss Creature - Human Wizard Rare 3B At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.
Magus of the Will Creature - Human Wizard Rare 2B {2B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

"These eyes have shown me the flaws of flesh."
Mana Crypt Artifact Mythic Rare 0 At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
{T}: Add {CC}.

At first they thought the vault was empty. Then the walls began to glow.
Mana Echoes Enchantment Mythic Rare 2RR Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.

When the ground is saturated with mana, even the lightest footstep can bring it to the surface.
Mana Reflection Enchantment Rare 4GG If you tap a permanent for mana, it produces twice as much of that mana instead.

The greatest wonders of nature are found in the smallest saplings straining towards the canopy.
Manamorphose Instant Uncommon 1(R/G) Add two mana in any combination of colors.
Draw a card.

"Master the chaotic forces of nature, and you shall master magic."
-Yare-Tiva, warden of Gramur forest
Master of Etherium Artifact Creature - Vedalken Wizard Rare 2U Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."
Master Splicer Creature - Human Artificer Uncommon 3W When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golems you control get +1/+1.

With Phyrexia's victory at hand, each sect began perfecting its vision.
Master Transmuter Artifact Creature - Human Artificer Rare 3U {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."
Masterwork of Ingenuity Artifact - Equipment Rare 1 You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

"The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth."
-Wahara, Keeper of the Crucible
Maze of Ith Land Rare {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Mazirek, Kraul Death Priest Legendary Creature - Insect Shaman Rare 3BG Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

The clicks and buzz of the undercity proclaim him the incarnation of decay.
Meddling Mage Creature - Human Wizard Rare WU As Meddling Mage enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
Merciless Eviction Sorcery Rare 4WB Choose one -
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Mesmeric Orb Artifact Rare 2 Whenever a permanent becomes untapped, that permanent's controller mills a card.

A step in one direction is two steps away from another.
Metallic Rebuke Instant Common 2U Improvise
Counter target spell unless its controller pays {3}.

"Too little, too late. The machine is in motion."
-Tezzeret
Metalspinner's Puzzleknot Artifact Common 2 When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.
{2B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
Might of the Masses Instant Common G Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.
Mishra's Bauble Artifact Uncommon 0 {T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

"Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ."
-Heidar, Rimewind master
Mishra's Factory Land Uncommon {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Morkrut Banshee Creature - Spirit Uncommon 3BB <i>Morbid</i> - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-Hildin, priest of Avacyn
Mountain Basic Land - Mountain Basic Land 379 {T}: Add {R}.
Mox Opal Legendary Artifact Mythic Rare 0 <i>Metalcraft</i> - {T}: Add one mana of any color. Activate this ability only if you control three or more artifacts.

What crossed her mind defied Orthodoxy: could there be perfection beyond compleation?
Myr Battlesphere Artifact Creature - Myr Construct Rare 7 When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Myr Retriever Artifact Creature - Myr Common 2 When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mephidross gives up treasure easily . . . as long as you take its place.
Myrsmith Creature - Human Artificer Uncommon 1W Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.

The Auriok see the artificer as a conduit, beckoning new creations into the world.
Mystic Gate Land Rare {T}: Add {C}.
{(w/u)}, {T}: Add {WW}, {WU}, or {UU}.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.
Noble Hierarch Creature - Human Druid Rare G Exalted
{T}: Add {G}, {W}, or {U}.

She protects the sacred groves from blight, drought, and the Unbeholden.
O-Naginata Artifact - Equipment Uncommon 1 O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {2}
Oblivion Stone Artifact Rare 3 {4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Open the Vaults Sorcery Rare 4WW Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.

When the vaults are empty, everyone is rich.
Orcish Vandal Creature - Orc Warrior Common 1R {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

Every ancient relic is a weapon if you throw it hard enough.
Oubliette Enchantment Uncommon 1BB When Oubliette enters the battlefield, target creature phases out until Oubliette leaves the battlefield. Tap that creature as in phases in this way. <i>Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.</i>
Ovalchase Daredevil Creature - Human Pilot Uncommon 3B Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

"Let me guess. You thought I was dead."
Painsmith Creature - Human Artificer Uncommon 1B Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.

The Moriok see the artificer as a taskmaster, forcing lazy metal into more potent shapes.
Parasitic Strix Artifact Creature - Bird Common 2U Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

After finding no sustenance on the edges of Grixis, it turned to the skies of Bant.
Path to Exile Instant Uncommon W Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library.
Peace Strider Artifact Creature - Construct Common 4 When Peace Strider enters the battlefield, you gain 3 life.

"The Vanished must have sent it from beyond to aid us in this struggle."
-Kessla, Sylvok shaman
Pentad Prism Artifact Uncommon 2 Sunburst
Remove a charge counter from Pentad Prism: Add one mana of any color.
Phyrexian Metamorph Artifact Creature - Shapeshifter Rare 3(U/P) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Phyrexian Revoker Artifact Creature - Horror Rare 2 As Phyrexian Revoker enters the battlefield, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.

"To be in the presence of a revoker is to be truly alone."
-Kara Vrist, Neurok agent
Plains Basic Land - Plains Basic Land {T}: Add {W}.
Pongify Instant Uncommon U Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Some spellcrafting mistakes go on to become spells of their own.
Progenitor Mimic Creature - Shapeshifter Rare 4GU You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Puresteel Paladin Creature - Human Knight Rare WW Whenever an Equipment enters the battlefield under your control, you may draw a card.
<i>Metalcraft</i> - Equipment you control have equip {0} as long as you control three or more artifacts.
Pyrewild Shaman Creature - Goblin Shaman Uncommon 2R <i>Bloodrush</i> - {1R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
Pyrite Spellbomb Artifact Common 1 {R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.
{1}, Sacrifice Pyrite Spellbomb: Draw a card.

"Melt that which was never frozen."
-Spellbomb inscription
Rage Reflection Enchantment Rare 4RR Creatures you control have double strike.
Rapacious Dragon Creature - Dragon Common 4R Flying
When Rapacious Dragon enters the battlefield, create two Treasure tokens.

"Surely it won't notice if I take-"
-Theria the Sly, last words
Ratchet Bomb Artifact Rare 2 {T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
Ravenous Intruder Creature - Gremlin Uncommon 1R Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

"I've made some fine acquisitions of late, so I'm planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow."
-Kurna Majan, Luminary League
Ravenous Trap Instant - Trap Rare 2BB If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost.
Exile all cards from target player's graveyard.
Reclamation Sage Creature - Elf Shaman Uncommon 2G When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
Relic Runner Creature - Human Rogue Common 1U Relic Runner can't be blocked if you've cast a historic spell this turn.

Her knack for tampering with wards got her kicked out of the academy, but they also got her back in.
Remember the Fallen Sorcery Common 2W Choose one or both -
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.

When the Mirrans had fallen, Planeswalkers carried the burden of remembrance.
Reshape Sorcery Rare XUU As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

"Today's paperweight, tomorrow's leveler." - Bruenna, Neurok leader
Revoke Existence Sorcery Common 1W Exile target artifact or enchantment.

"The time has come for us to throw off the chains of tyrannical gods and antiquated superstitions."
-Tikaia, disciple of Uremides
Rhys the Redeemed Legendary Creature - Elf Warrior Rare (G/W) {2(g/w)}, {T}: Create a 1/1 green and white Elf Warrior creature token.
{4(g/w)(g/w)}, {T}: For each creature token you control, create a token that's a copy of that creature.

Whole again in honor and horn.
Riddlesmith Creature - Human Artificer Uncommon 1U Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.

The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath.
Riku of Two Reflections Legendary Creature - Human Wizard Mythic Rare 2GUR Whenever you cast an instant or sorcery spell, you may pay {UR}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {GU}. If you do, create a token that's a copy of that creature.
Rolling Earthquake Sorcery Rare XR Rolling Earthquake deals X damage to each creature without horsemanship and each player.

An empire can take centuries to build but mere moments to destroy.
Rugged Prairie Land Rare {T}: Add {C}.
{(r/w)}: Add {RR}, {RW}, or {RW}.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.
Rush of Knowledge Sorcery Uncommon 4U Draw cards equal to the highest converted mana cost among permanents you control.

"Limitless power is glorious until you gain limitless understanding."
-Ixidor, reality sculptor
Salivating Gremlins Creature - Gremlin Common 2R Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

If an elf can dream it, a dwarf can build it, and a gremlin can eat it.
Salvage Titan Artifact Creature - Golem Rare 4BB You may sacrifice three artifacts rather than pay this spell's mana cost.
Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.
Sanctum Gargoyle Artifact Creature - Gargoyle Common 3W Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.
Sanctum Spirit Creature - Spirit Common 3W Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn.

"When history becomes too mournful, even good souls may choose to forget."
-Shalai, voice of Plenty
Sandstone Oracle Artifact Creature - Sphinx Uncommon 7 Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Savageborn Hydra Creature - Hydra Rare XRG Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1(r/g)}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Sculpting Steel Artifact Rare 3 You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

An artificer once dropped one in a vault full of coins. She has yet to find it.
Selesnya Guildmage Creature - Elf Wizard Rare (G/W)(G/W) {3G}: Create a 1/1 green Saproling creature token.
{3W}: Creatures you control get +1/+1 until end of turn.
Sen Triplets Legendary Artifact Creature - Human Wizard Mythic Rare 2WUB At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

They are the masters of your mind.
Sentinel of the Pearl Trident Creature - Merfolk Soldier Uncommon 4U Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Serra Sphinx Creature - Sphinx Uncommon 3UU Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
Shamanic Revelation Sorcery Rare 3GG Draw a card for each creature you control.
<i>Ferocious</i> - You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.
Sharuum the Hegemon Legendary Artifact Creature - Sphinx Rare 3WUB Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.

To gain audience with the hegemon, one must bring a riddle she has not heard.
Sickleslicer Artifact - Equipment Common 3 Living weapon
Equipped creature gets +2/+2.
Equip {4}
Sift Sorcery Common 3U Draw three cards, then discard a card.

Dwell longest on the thoughts that shine brightest.
Silumgar Scavenger Creature - Zombie Bird Common 4B Flying
Exploit
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
Skinbrand Goblin Creature - Goblin Warrior Common 1R <i>Bloodrush</i> - {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

"These Gruul skin-runes-discern whether their patterns evoke streets, leylines, or both. You have four days."
-Niv-Mizzet, to his assistant
Skinwing Artifact - Equipment Common 4 Living weapon
Equipped creature gets +2/+2 and has flying.
Equip {6}
Skirsdag High Priest Creature - Human Cleric Rare 1B <i>Morbid</i> - {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."
Skithiryx, the Blight Dragon Legendary Creature - Dragon Skeleton Mythic Rare 3BB Flying
Infect
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{BB}: Regenerate Skithiryx.
Skullmulcher Creature - Elemental Uncommon 4G Devour 1
When Skullmulcher enters the battlefield, draw a card for each creature it devoured.
Sneak Attack Enchantment Mythic Rare 3R {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Spellskite Artifact Creature - Horror Rare 2 {(u/p)}: Change a target of target spell or ability to Spellskite.

"Let's show Vorinclex that progress doesn't always need teeth or claws."
-Malcator, Executor of Synthesis
Sphinx of the Guildpact Artifact Creature - Sphinx Uncommon 7 Sphinx of the Guildpact is all colors.
Flying
Hexproof from monocolored
Sphinx Summoner Artifact Creature - Sphinx Uncommon 3UB Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
Springleaf Drum Artifact Uncommon 1 {T}, Tap an untapped creature you control: Add one mana of any color.

"The music is in the drum. I simply coax it out to be heard."
Steel Sabotage Instant Common U Choose one -
• Counter target artifact spell.
• Return target artifact to its owner's hand.

"You are hopelessly obsolete, my brothers. Come and join the Great Work."
-Rhmir, Hand of the Augur
Stoneforge Mystic Creature - Kor Artificer Rare 1W When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
{1W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Stonehewer Giant Creature - Giant Warrior Rare 3WW Vigilance
{1W}, Tap: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."
Strength of Arms Instant Common W Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

"We fight not for Avacyn, but for her ideals; not for the church, but for its people."
-Thalia, Guardian of Thraben
Sundering Titan Artifact Creature - Golem Rare 8 When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

"Even if we defeat it, what remains to be saved?"
-Glissa Sunseeker
Sunforger Artifact - Equipment Rare 3 Equipped creature gets +4/+0.
{RW}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.
Equip {3}
Sunken Ruins Land Rare {T}: Add {C}.
{(u/b)}, {T}: Add {UU}, {UB}, or {BB}.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.
Supernatural Stamina Instant Common B Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

"All are not equal-neither in life nor after death. Bontu's favorites will stand highest in eternity."
-Senifet, vizier of Bontu
Surge Node Artifact Common 1 Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.

Without a foe to focus on, the machine priests had time to indulge in new sciences.
Swamp Basic Land - Swamp Basic Land {T}: Add {B}.
Swiftblade Vindicator Creature - Human Soldier Rare RW Double strike, vigilance, trample

A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air.
Sword of Body and Mind Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}
Sword of Feast and Famine Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
Sword of Fire and Ice Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip {2}
Sword of Light and Shadow Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
Sword of the Meek Artifact - Equipment Rare 2 Equipped creature gets +1/+2.
Equip {2}
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
Sword of War and Peace Artifact - Equipment Mythic Rare 3 Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Sylvan Might Instant Common 1G Target creature gets +2/+2 and gains trample until end of turn.
Flashback {2GG}
Tempered Steel Enchantment Rare 1WW Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
-Ghalma the Shaper
Temur Battle Rage Instant Common 1R Target creature gains double strike until end of turn.
<i>Ferocious</i> - That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Terastodon Creature - Elephant Rare 6GG When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
The Scarab God Legendary Creature - God Mythic Rare 2UB At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2UB}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Thespian's Stage Land Rare {T}: Add Colorless.
{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Thirst for Knowledge Instant Uncommon 2U Draw three cards. Then discard two cards unless you discard an artifact card.

Lymph, the fluid essence of blinkmoths, is prized by wizards for the rush of intellect it provides.
Thopter Engineer Creature - Human Artificer Uncommon 2R When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste.
Thopter Foundry Artifact Rare (W/B)U {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

"Etherium is limited. Innovation is not."
-Tezzeret
Thought Reflection Enchantment Rare 4UUU If you would draw a card, draw two cards instead.

Only when two oracles speak in unison is an omen accepted as truth.
Thoughtseize Sorcery Rare B Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

The mind is a fragile thing. Remove the smallest fragment, and the whole thing starts to fall apart.
Thragtusk Creature - Beast Rare 4G When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

"Always carry two spears."
-Mokgar, Kalonian hunter
Throne of Geth Artifact Uncommon 2 {T}, Sacrifice an artifact: Proliferate.

At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia.
Time Sieve Artifact Rare UB {T}, Sacrifice five artifacts: Take an extra turn after this one.

"I pray that I am never considered useless or old."
-Sharuum the Hegemon
Topple the Statue Instant Uncommon 2W Tap target permanent. If it's an artifact, destroy it.
Draw a card.

Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents.
Toxic Deluge Sorcery Rare 2B As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.

Armor dissolved to flesh. Flesh melted to bone. Bone fell away to nothing.
Traben Inspector Creature - Human Soldier Common W When Thraben Inspector enters the battlefield, investigate.

"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."
Trash for Treasure Sorcery Uncommon 2R As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.

Goblins generally have two possessions: one per hand.
Treasure Keeper Artifact Creature - Construct Uncommon 4 When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.
Treasure Mage Creature - Human Wizard Uncommon 2U When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Trinisphere Artifact Mythic Rare 3 As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast.
Tuktuk the Explorer Legendary Creature - Goblin Rare 2R Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
Tumble Magnet Artifact Common 3 Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.

Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Twilight More Land Rare {T}: Add {C}.
{(b/g)}, {T}: Add {BB}, {BG}, or {GG}.

As their roots soaked in a weak tea of bogwater and decay, the trees absorbed the essence of death into their living tissue.
Twisted Abomination Creature - Zombie Mutant Common 5B {B}: Regenerate Twisted Abomination.
Swampcycling {2}
Ulvenwald Mysteries Enchantment Uncommon 2G Whenever a nontoken creature you control dies, investigate.
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Unlicensed Disintegration Instant Common 1BR Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.

"I'd stand back if I were you."
Urza's Mine Land - Urza's Mine Rare {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {CC} instead.

In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.
Urza's Power Plant Land - Urza's Power-Plant Rare {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {CC} instead.

Urza threw himself into his research, pushing both the boundaries of possibility and morality.
Urza's Tower Land - Urza's Tower Rare {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {CCC} instead.

Urza studied the creations of the Thran not simply to learn from them, but to surpass them.
Valor in Akros Enchantment Uncommon 3W Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

There's no stronger armor than the bravery of those beside you.
Valorous Stance Instant Uncommon 1W Choose one -
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.

"Every choice alters the path of fate."
-Sarkhan Vol
Vampire Hexmage Creature - Vampire Shaman Uncommon BB First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.
Vedalken Infuser Creature - Vedalken Wizard Common 3U At the beginning of your upkeep, you may put a charge counter on target artifact.

"All plans begin as dreams. I intend to awaken them."
Vengevine Creature - Elemental Mythic Rare 2GG Haste

Whenever you cast a spell, if it's the second creature spell you've cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.
Veteran Explorer Creature - Human Soldier Scout Uncommon G When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.
Vexing Shusher Creature - Goblin Shaman Rare (R/G)(R/G) This spell can't be countered.
{(r/g)}: Target spell can't be countered.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."
Vish Kal, Blood Arbiter Legendary Creature - Vampire Rare 4WBB Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Voice of Resurgence Creature - Elemental Rare GW Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
Vulshok Guantlets Artifact - Equipment Common 2 Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3}
Walking Ballista Artifact Creature - Construct Rare XX Walking Ballista enters the battlefield with X +1/+1 counters on it.

{4}: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Weapon Surge Instant Common R Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1R}
Weapons Trainer Creature - Human Soldier Ally Uncommon RW Other creatures you control get +1/+0 as long as you control an Equipment.

"When I'm done training you, anything will be a deadly weapon."
Welding Jar Artifact Uncommon 0 Sacrifice Welding Jar: Regenerate target artifact.

The wires crawl over broken metal and heat themselves to melting, filling cracks quickly and efficiently.
Well of Ideas Enchantment Rare 5U When Well of Ideas enters the battlefield, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.
Whisperer of the Wilds Creature - Human Shaman Common 1G {T}: Add {G}.
<i>Ferocious</i> - {T}: Add {GG}. Activate this ability only if you control a creature with power 4 or greater.

She speaks only in whispers but can be heard over the fiercest storm.
Wooded Bastion Land Rare {T}: Add {C}.
{(g/w)}, {T}: Add {GG}, {GW}, or {WW}.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.
Woodland Champion Creature - Elf Scout Uncommon 1G Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

"Every footfall on the forest floor is a heartbeat sending strength into my veins."
Wound Reflection Enchantment Rare 5B At the beginning of each end step, each opponent loses life equal to the life they lost this turn.
Wrath of God Sorcery Rare 2WW Destroy all creatures. They can't be regenerated.
Wurmcoil Engine Artifact Creature - Wurm Mythic Rare 6 Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.
Yavimaya's Embrace Enchantment - Aura Uncommon 5GUU Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.


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